Europa Universalis IV

Europa Universalis IV

Random New World Improvements
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Update: 15 May, 2016 @ 1:45pm

- Updated for 1.17
- The Overseas Expansion CB now works on the new African nations

Update: 13 Apr, 2016 @ 2:49pm

Update: 10 Apr, 2016 @ 3:55pm

High American CBs now have the proper localization.

Update: 9 Apr, 2016 @ 10:39am

- Brought more files up to date with Mare Nostrum, hopefully for good this time.
- Removed several large wastelands on some tiles
- Small tiles now have a very small chance of spawning (1%). This is to encourage them to fill the spaces between large tiles, resulting in a net increase of land area.

Update: 7 Apr, 2016 @ 7:21pm

Updated to 1.16

Update: 2 Apr, 2016 @ 3:51pm

Removed a test "feature" that was left in by accident in the last patch, which limited the # of custom nation colors to just white.

Update: 29 Mar, 2016 @ 5:23pm

Gameplay:

- High American Empires have been completely reworked:
-Each now has its own Tag, giving it a unique flag and map color, and the national ideas of its culture group.
- High American Empires rarely spawn in their united form. Instead, several High American nations spawn in the same region, which can form their religion's empire once they aquire 30 provinces, or 5 vassals. Once they form the Empire, it gets permanent claims on all provinces of its religion held by High American nations.
- To help both the player and the ai form the empires, each candidate nation gets a free causus belli on its neighbours.

- High American nations can now use the oversead expansion causus belli once they fill out Exploration Ideas

Tradegoods:

- Gold is now far more likely to spawn in provinces held by Inti, Mayan, or Nahuatl nations. Invading these as a European will now mean lots of gold, just like in vanilla.

Tile Improvements

- tileoltner2 (the very large tile with 3 landmasses) has received 71 new provinces, completely filling in one its large wastelands. it now has the maximum amount of provinces any RNW tile can have (1024 total).
- tileelmorte2 is now considered a continent (the Z-shaped one)
- tileelmorte2 has received signifcant edits. Multiple errors with its river system have been fixed, and its heightmap has been made far less jagged.
-tileofa3 is no longer classified as a continent
-tilepoh15 is no longer classified as a continent
-tilepoh18 is no longer classified as a continent

Update: 10 Feb, 2016 @ 11:18am

Update: 27 Jan, 2016 @ 10:28am

Updated for 1.15.*

Update: 23 Jan, 2016 @ 12:06pm