Sid Meier's Civilization V

Sid Meier's Civilization V

[v.4] Renaissance Era Revised
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Update: 28 Sep, 2016 @ 2:33am

Updated to v.4 2016/9/28
- all the icons are clearer now
- 2h swordsman, Pikeman and Tercio have new running animation
- 2h swordsman and Rodelero have no more bouns against Landsknecht
- a UserSetting file is added into the mod folder, which allows player to choose different unit graphical options
- Gripsholm now yield 2 culture

Update: 9 Aug, 2016 @ 5:12am

Update: 8 Aug, 2016 @ 6:55pm

Fix DLC dependency issue

Update: 8 Aug, 2016 @ 6:15pm

Updated to v.3 2016/8/9
- new unit icon for Free Company
- Technology Large Weapons renamed to Large Cold Arms
- Rewrite part of unit codes, which would greatly improve new civilization mods' compatibility. Creadit to Chrisy15, who rewrite the code

Update: 18 Jan, 2016 @ 8:09pm

Added referance to Enthic Diversity and R.E.D, to make sure the unit scale of new units would be proper if you use R.E.D, still no diversity graphic for new units, though.

Not affect the save files.

Update: 17 Jan, 2016 @ 6:24pm