Garry's Mod

Garry's Mod

Wire Sprites
Showing 1-3 of 3 entries
Update: 4 Apr, 2016 @ 11:26am

- Removed "Additive" Rendermode option from the tool.

@PTugaSantos
- Added backwards compatibility for the yesterday sprite update.
- Fixed sprite texture not updating when clicking on a spawned sprite.
- Added loop to add sprite textures with ease.
- Cleaned and optimized code.
- Other changes.

Update: 3 Apr, 2016 @ 10:04am

- Solved convar for setting max sprite entities
- Convar is now: "sbox_maxwire_nm_sprites"

- Changed category to Wire Visuals
- Changed tool name to Sprite
- Changed input name from "A" to "On"
- Added 3 new inputs to control the sprite on the go:
- RGB [VECTOR] = Change the color of the sprite by a vector RGB.
- Alpha = Changes the alpha of the sprite (0 to 255).
- Scale = Changes the scale of the sprite.
- Changed the function of drawing the sprite to use "Entity:SetNoDraw()"

Update: 29 Jan, 2016 @ 1:22pm

Published Wire Sprites