Original War

Original War

The Journal of the American Soldier
Showing 1-10 of 18 entries
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Update: 2 Apr, 2019 @ 12:09am

v 0.8.1.03

Mission 4:
- set stable enemy mechanic's level (before between 4 and 8 now stable 5,6,6 depend on difficulty)

Update: 18 Mar, 2019 @ 12:34pm

version 0.8.1.02

Mission 03_cont:
- added 5 minutes more time to destroy enemy base
- fixed SaveForQuickRestart
- fixing condition for one medal (please tell me i;ve already fixed it)

Mission 06_cont_cont:
- fixing condition for one medal (please tell me i;ve already fixed it)
- forgot to give InGameOn;

Update: 18 Mar, 2019 @ 4:18am

Mission 6:
- fixed infinity loop causes OW.exe to crash

Update: 18 Mar, 2019 @ 2:51am

Mission 2:
- fixed infinity loop causes OW.exe to crash

Update: 17 Mar, 2019 @ 6:08am

Version 0.8.1

Mission 02:
- Nerfed attack from North

Mission 02_cont:
- Attack at your base now is greatly buffed depending on difficulty
- little fix for AI

Mission 03_cont:
- Force change proffesion for your character
- Now enemy tanks gonna produce in factory depending on difficulty.
- Fixed new Difficulty Design

Mission 06_cont_cont:
- little fix for AI

Update: 16 Mar, 2019 @ 7:45pm

Overall:
- Added Loading screens for each mission, now you are not gonna see those from campaing during loading.
- changed Workshop photo

Mission 2_cont:
- fixed attacks difficulty at your base
- Added Enemy engineer's AI

Mission 3_cont:
- Changed difficulty design
- Added 3 minutes more time for mission (if not gonna ask for help)
- Added new enemy's 'checkpoint' at crossroad
- fixing timer (forgot to give 'timer=true;')
- changed cargobay spawn design
- Force change proffesion for main character
- Nerfed enemy engineers from lvl7 to lvl5
- Enemy base now gonna produce tanks, to interupt your mission

Mission 4:
- changed chassis for some enemy tanks

Mission 5_cont:
- changed base position
- restrict building

Mission 6_cont_cont:
- Added enemy's Engineers AI
- adjust GBI
- Soldiers from cave gonna now apear one by one instead all in the same time
- fixed medals conditions.
- Enemy base now gonna produce tanks, to interupt your mission
- Added notifications, when laser is researched

Mission 7:
- changed enemy's soldiers (from last attack) spawn position
- fixed eon condition (didnt tested.)

Update: 27 Aug, 2017 @ 4:37am

Content Updated


Mission 2:
- all attacks are buffed

Mission 2_cont:
- the "new" weapon is now double gun, instead of light gun


Mission 3:
- removed all cranes from map
- fixed timer and string (Remaining time: <time>)
- a few enemy turret's weapons has been changed


Mission 5:
- fixed timer and string (Transport will come in: <time>)


Mission 6:
- the final attack has been nerfed
- deleting a few turrets from Arabian base
- nerfed soldiers in Arabian turrets (depends on difficulty)


v 0.7.3.2

Update: 24 Aug, 2017 @ 2:00pm

Content Updated

Mission 6:
- Attempt to remove "Invalid pointer operation" crash

Mission 2:
- Attacks at base from the north in am 02_cont is now buffed.


v0.7.3

Update: 8 Feb, 2016 @ 4:38am

Content Updated


Changelog:
------------------------------
Mission 3:

- Added 3 cargo bays with resources (added)
------------------------------
v0.7.3

Update: 6 Feb, 2016 @ 5:22am

Content Updated

Changelog:
-----------------------------------
Mission 4:

- Lower attack Noumber 3. (added)
- Repaired crash (fixed)
-----------------------------------
v0.7.2