Tabletop Simulator

Tabletop Simulator

Forbidden Desert + [OUTDATED]
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Update: 1 May, 2017 @ 4:01am

• Minor adjustment of starting desert card layout. It doesn't really matter since you'll randomize them anyway, but it was bugging me that I messed it up in an earlier update.

Update: 1 May, 2017 @ 3:59am

• Fixed meeple placement.

• Grouped alternative adventurer cards into a deck to fix shaking problem on initial load.

Update: 1 May, 2017 @ 3:43am

Sorry for the delay in getting this done. Life happened.

• Fixed missing images (hopefully) by uploading new ones to the Steam cloud. I've not used this service yet so post in the comments if you are still having problems.

• Reworked and improved the adventurer cards from scratch.

• Added another set of vanilla adventurer cards above the enhanced ones as an alternative option.

Update: 8 Apr, 2016 @ 7:32pm

• Removed optional components from their bags. The bag was just lengthening the time it took to get to them and obscured the fact that there were alternate ways to track water. You can still delete them just as fast by drawing a box around the items and pressing delete.

• Updated the note cards.

Update: 8 Apr, 2016 @ 7:20pm

• Removed extra airship.
• Fixed airship exploding when loading the module.

Update: 29 Feb, 2016 @ 8:04pm

Added new and improved ship and ship part models. Thanks Nim!

Update: 12 Feb, 2016 @ 9:21pm

Removed missing diffuse file. It's not necessary to play the game, and I don't have an alternatively readily available. You won't notice anything different aside from one less pop-up you have to close when you launch the mod.

Update: 9 Feb, 2016 @ 8:25am

I had accidentally removed the note cards. Fixed. I'm tired... -_-

Update: 9 Feb, 2016 @ 8:16am

Updated colors of ship parts.
Removed snapping of ship and ship parts to make it easier to move with several pieces on a single tile.

Update: 9 Feb, 2016 @ 5:56am

Updated note cards to provide more clarification.