Space Engineers

Space Engineers

Ratatosk LCD Mirroring over Laser Antenna (OBSOLETE)
Showing 1-8 of 8 entries
Update: 17 Mar, 2016 @ 5:26pm

Update: 26 Feb, 2016 @ 12:46pm

SCREW THEIR HOT'FIX'

Update: 25 Feb, 2016 @ 3:07pm

Unbroke it.

Update: 16 Feb, 2016 @ 4:35am

You may now specify names for the target screen and antenna in the code. They're variables near the top, very easy to find and use.

Update: 15 Feb, 2016 @ 8:24am

Ratatosk now chooses screens and antennas from the same ship grid by default. This means parked ships will stick to their own screens and antennas, while carriers/bases won't accidentally hijack parked ship screens or antennas.

Implemented an autoconnect system. Sending "ConnectMe" (caps matter) to Ratatosk will connect their antenna to the closest other antenna, including those on other ship grids. This means that connecting ships is as easy as docking with a connector or merge block, then sending that command. Make sure you own everything!

Sending "Connect" to Ratatosk will attempt to connect every antenna with "Local" in the name to the nearest other antenna with "Local" in the name, useful mostly for satellite carriers.

Update: 13 Feb, 2016 @ 4:21pm

Fixed aggressive "switch to construction image" problem.

Update: 13 Feb, 2016 @ 12:40pm

Fixed disconnect warning checks.

Update: 12 Feb, 2016 @ 4:25pm