XCOM 2
Bronzeman Mode
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Update: 13 Jul, 2016 @ 3:10am

- Fixed error where autosaves were failing in missions.

Update: 13 Jul, 2016 @ 3:10am

Update: 11 Jul, 2016 @ 11:44pm

Update: 12 May, 2016 @ 9:59pm

Alien Hunters compatibility fix.

Update: 12 Mar, 2016 @ 6:40pm

Some users were reporting a problem where the mod stopped working and wasn't showing the option. This should be fixed.

Update: 15 Feb, 2016 @ 5:19pm

Version 0.91

- Added EXPERIMENTAL rollback button to the in-mission pause menu. It will load you back to your most recent geoscape autosave, which is usually the last time you popped into the geoscape.

- Bronzeman campaigns now autosave in the geoscape regardless of whether you enabled autosaves.

- Bronzeman campaigns always (and still do) autosave up to your latest move in mission.

Update: 15 Feb, 2016 @ 5:09pm

Update: 14 Feb, 2016 @ 6:07pm

Updated the name from "Bronze Man" to "Bronzeman." No functionality changes.

Update: 14 Feb, 2016 @ 5:32pm

Version 0.9

- Started version numbers.

- Mod has been tested in mission and in geoscape for single player. Since this mod needed to override the menu screens instead of using regular UI listeners, watch out for the mod affecting multiplayer.

- Fixed a bug where non-Bronzeman, non-Ironman runs would start in Bronzeman mode. Now it works as expected, where non-Bronzeman starts are in fact non-Bronzeman starts.

Update: 14 Feb, 2016 @ 12:31pm

Version 0.1

Fixed a bug where you could reload your most recent autosave at the start of the turn. Now the autosave follows you after every move.