Left 4 Dead 2

Left 4 Dead 2

Resident Evil 3
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Update: 4 Mar @ 10:04am

-Removed shovel and pitchfork
-Added new melee weapon
-The sledge hammer now is only obtainable with a code
-Fixed RNG for "sick room" at map 5
-Removed unused entities at map 3
-Fixed Tank spawning in map 3
-Fixed glowing buttons on map 4

-Minor light improvements

Update: 7 Feb @ 10:09am

-Fixed Blue Gem not being able to interact with

Update: 5 Feb @ 12:02pm

-Fixed a render issue on map 6 (graveyard house)
-Improved puzzles at map 4 and 6
-Added campaign poster
-Made the wrench bigger and higher quality to let players find it easier
-Fixed a bug for a door crashing on physics interaction with carriable items (map 4)

Update: 21 May, 2024 @ 1:49pm

-Balancing for finale event: gascans are now 10 and 7 for single player
-Added more hints for puzzles like the music one at clock tower
-Hunters at clock tower are no longer invisible
-Fixed a case where bots could get stuck at the famous Nemesis window
-Custom zombie population added
-Improvement for some scripts

Update: 18 May, 2023 @ 7:24am

*Versus mode is being moved to a single dedicated addon

Map 1

-fixed corrupted textures at boutique
-removed unused textures at RPD
-fixed first Nemesis spawn

Map 2

-fixed Nemesis at window and added push stagger effect
-Rock throw at window removed
-fixed a rescue spawn under the floor

Map 3

-Lowering amount of entities
-Removed "fancy tramp" room
-Cable details at parking lot
-Removed ragdolls
-Changed props from dynamic and physics, to static (improve entity count)
-Fixed bots behaviour at saferoom train

Map 4

-Removed unnecesary textures
-Added a timer to tank events to let the map continues even if the tank does not spawn

Map 5

-Lowered entity amount

Map 6

-Small changes at graveyard
-Improved cinematics at worm event
-Added lights and details to the sewer
-Less entities (from dyn to static)

Map 7

-Removed unnecesary props
-Added a ragdoll manager

Map 8

-Removed tank at escape area
-Improved finale cut scene (survivor positions)

Update: 4 Jun, 2022 @ 1:02am

-Fixed population.txt which was causing tank spawning issues

Update: 3 Jun, 2022 @ 7:12pm

General:

-Lowered the amount of textures used in every map. This improve memory usage.
-Added custom population to fit areas of the campaign

Level specific:

Map 1: -Added portals and hint optimization all over the map
-Fixed some nav issues

Map 2: -Moved a the Nemesis Window trigger a bit closer to the stairs
-Improved lightning effects

Map 3: -Added more infected ladders
-Moved the Blue Gem to a police car

Map 4: -More optimization areas using hint brushes
-Imrpoved lightning and shadows

Map 5: -Added glow to Base Medium

Map 6: -Improved visuals and model draw distances
-Skybox made of props
-Fixed displacements and lowered the amount of triangles generated

Map 7: -Rebuilt the saferoom to be more accurate to the original game
-Added more effects to the Boss room
-Improved textures mostly for puzzles

Map 8: -Added a system to throw back gascans droped in the water pools
-Improved lightning

Update: 26 Nov, 2020 @ 2:13pm

-Added skateboard melee weapon
-Fixed a typo in map 4
-Updated animations for Leons Knife

Update: 14 Oct, 2020 @ 11:04pm

-trying to make it an only-one-file addon again

Update: 12 Oct, 2020 @ 10:58pm

GENERAL

-Fixed lightning issues on all the maps
-New particles added and some of them are optimized
-Added custom music to re3m1 jukebox
-Fixed several versus bugs
-Added SHOVEL and PITCHFOR to this campaign
-Added new weapon skins from TLS update
-The worm is back in re3m3
-Improved sound files
-Hints will get SPANISH translation depending on your game settings (local host)
-Removed an insane amount of unnecessary entities on all the maps
-Improved navigation meshes
-Intro and outro scenes have been remade
-Optimization on skyboxes and fog distance
-Reduced the possibility for infected bots to get stuck at doors (they can open doors)


VERSUS

-Map list: now Police Department and Hospital are only for COOP mode so the versus line will be...
re3m1 Uptown
re3m3 Downtown
re3m4 Clock Tower
re3m6 Park
re3m7 Dead Factory
re3m8 The Last Escape

-The scoring in some maps its a bit weird because the shape and lenght of the levels (backtracking and stuff)
-Remember, you can open doors as infected by scratching

SURVIVAL

-Clock Tower was added to the survival pool along with the old Hospital