Left 4 Dead 2

Left 4 Dead 2

Resident Evil 3
Wyświetlanie 21-30 z 44 pozycji
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Aktualizacja: 23 stycznia 2018 o godz. 17:24

"String table differs" problem in chapter one has been fixed

Aktualizacja: 10 stycznia 2018 o godz. 11:47

-New model for sledge hammer (made by Vagunrath)
-New animations for knife
-Enemy chopper in map 7 has a little more health
-Fixed the grammar error in RPD sign and also tweaked it texture

Aktualizacja: 6 stycznia 2018 o godz. 8:49

-New weapons: you can find CS weapons in some areas of the campaign.
-Mercenaries mode was modified (mostly visual tweaks)
-Some fixes for navigation meshes
-Added more details for lightning

Aktualizacja: 5 stycznia 2018 o godz. 7:05

-New weapons! You can find CS weapons in some areas
-Added music in finale stage
-Some little bugs were removed

Aktualizacja: 22 grudnia 2017 o godz. 9:11

-Added missing files for water textures

Aktualizacja: 21 grudnia 2017 o godz. 15:29

-Fixed the missing content from Mercenaries mode
-Bots getting stuck in map 7 (dead factory) were fixed
-Melees in map 3 are only the Leon's knife and the bass guitar to avoid conflicts with weapon scripts
-Little detailing overall for props and stuff (nothing important)

Aktualizacja: 20 grudnia 2017 o godz. 10:30

EXTREME UPDATE!!!

-Totally different lightning
-Bugs fixed (like broken keypad system, falling through elevator floor, etc)
-New version of melee weapons (better modeling)
-New campaign achievements*
-No more spitter poison

*ACHIEVEMENT LIST
1. The first escape - Run into the RPD without killing the tank
2. Ah... There you are! - Use a bile bomb on an invisible hunter in Clock Tower
3. Let me patch you up! - Bring the antidote to Louis in less than 3 minutes
4. Witch hunter - Kill the witch in cemetery using the scythe
5. Herb addict - Use all the adrenaline herbs in Raccoon City

Aktualizacja: 2 maja 2017 o godz. 22:38

NEW MERCENARIES MODE! You can play the mercenaries part of Resident Evil 3 as a mutation.

Also the main campaign has been updated (some little errors on textures and item spawning)

Aktualizacja: 8 marca 2017 o godz. 21:42

just new texture for Hospital walls

Aktualizacja: 7 marca 2017 o godz. 13:04

Just a little fix for the pickable cart in Hospital