Ratz Instagib 2.0

Ratz Instagib 2.0

Trinity
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Update: 21 Feb, 2016 @ 10:40am

Map: Trinity by Passi
Version Beta 1 Changelog:

- Fixed minor clipping errors
- Removed 2 of 4 Pipes from old Trash room
- Adjusted Color of several Object
- High Quality Render
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Update: 21 Feb, 2016 @ 6:54am

Map: Trinity by Passi
Version Alpha 3.1 Changelog:

- fixed serveral clipping issues
- replaced someprobs with other probs
- replaced trashcans in trashroom with pipes (lol need a new name now)
- adjusted color of pipes and props

- this is a low quality render for testing

Update: 21 Feb, 2016 @ 5:30am

Map: Trinity by Passi
Version Alpha 3.0 Changelog:

-Reworked Light: (Another Complete Rework)
-Rewored textures and Colors (Complete Rework)
-Removed Several Cliping Issues
-Added serveral spawnpoints
-Reworked Ramps from in L-Room and Piperoom
-Added 2 Pipes, 1 from Trash to Piperoom, 1 from Trash to L-Room
-This Version is a low quality render for testing

Update: 20 Feb, 2016 @ 2:41pm

Map: Trinity by Passi
Version Alpha 2.1 Changelog:

Visual:
Reworked Light: (yes again) The map was still way to dark - turned up the lightlevel by a lot
Added Logo
Fixed minor clipping issues
Removed Ceilling to make skybox visual

Gameplay:
Added Deathbox above the map (don't climb out)
Changed some of the Orange Railing in PipeRoom

Update: 20 Feb, 2016 @ 1:40pm

Map: Trinity by Passi
Version Alpha 2 Changelog:

Visual:
Reworked Light: added serveral more lightsources - the map is much more bright now
Rewored textures - little bit more style
Reworked colors from Black/Orange/Green to Black/Orange/Blue
Slighly Reworded some cosmetic Objects
Rendered with better shadow-qulity

Gameplay:
Removed the chair in front of the Pipe-Hole leading from Tras

Update: 19 Feb, 2016 @ 2:14pm

Initial Upload