XCOM 2
Patrol Training
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Update: 31 Dec, 2016 @ 4:45am

Update: 26 Nov, 2016 @ 9:38pm

Bugfix - Psi Operatives training new abilities should now be excluded from participating in patrols.

Added mod achievement support.

Update: 9 Jul, 2016 @ 1:55pm

Bugfix - All mentor buffs have localization now

Update: 4 Jul, 2016 @ 11:40am

Update: 4 Jul, 2016 @ 10:15am

Bugfix - Only soldiers who qualify for patrols get the risk of wounds now.

Update: 30 Apr, 2016 @ 9:06am

Added
Mentor Toughness - adds 2 HP
Mentor Reflexes - adds 10 Dodge
Mentor Stamina - adds 2 mobility

Changed

Chance of soldiers getting wounded on patrols is now on by default, set to 10% chance.

Game will try to prevent duplicate abilities until a soldier has all four *or* a soldier has more than four AWC abilities through other means (like Partially Gifted)

Perks no longer visible when inspecting soldiers on the Avenger to prevent UI clutter now that there's four of them

Update: 18 Apr, 2016 @ 6:02pm

Added:

Squadmate score is gained between soldiers that go on patrol.

The exact score gained can be adjusted in the .ini.

Update: 11 Apr, 2016 @ 3:59am

Fixed

Training check for whether a soldier was on a mission or not used a variable that wasn't properly updated. This has now been fixed.

Update: 26 Mar, 2016 @ 12:43pm

As it turns out I liked the idea of adding in an optional wounding feature in the configuration.ini

Chances of a soldier getting wounded (and how much HP they lose) are adjustable within the .ini

Update: 13 Mar, 2016 @ 11:34pm