XCOM 2
Masques Makeovers
Showing 1-10 of 10 entries
Update: 26 Feb, 2016 @ 9:58am

Added more nationality options

Update: 24 Feb, 2016 @ 5:12pm

Hopefully fixed the SDK bug that was preventing me updating
Added Cheyenne flag for Forge & Mirage

Update: 24 Feb, 2016 @ 4:50am

Fixed the helmet bug
Veteran customisation options still seem to be locked, looking into it. I might leave it out an use import from pool instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=618960429

Update: 24 Feb, 2016 @ 3:55am

Removed tech requirement on hats so cyclops can have a cool scifi visof from the beginning now if you want.
Removed level requirement for tattoos, attitude, props etc.
Created a bug with helmets; debugging fix now, update should be here soon.

Update: 23 Feb, 2016 @ 4:30am

Fixed the white borders on the hound tattoo
Added description back in

Update: 22 Feb, 2016 @ 5:31am

Removed blue facepaint; there's a skin colour mod that does this better. Link in description & Readme.

Update: 22 Feb, 2016 @ 5:18am

Update: 21 Feb, 2016 @ 3:47pm

Update: 21 Feb, 2016 @ 3:42pm

Update: 21 Feb, 2016 @ 3:33pm