America's Army: Proving Grounds

America's Army: Proving Grounds

Urban Assault Night
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Update: 27 Mar, 2016 @ 4:59pm

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Great Job by Kenny ! In the remake of original map AA2.

Modify by Gofio Nigth version.

Update: 3 Mar, 2016 @ 3:06am

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Remake the ligths.
solved fix in dark zones.
Fix the ambient sound war.

Update: 28 Feb, 2016 @ 4:10am

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Update 2.0

More darkness
Ligth nigth more realistic.
New sounds nigth.

Update: 24 Feb, 2016 @ 4:14pm

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Thank you "Kenny" For Your Hard work with imports textures, meshes, and remaked the map AA2 Urban assault.

Credits for him.

Update: 24 Feb, 2016 @ 6:24am

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Credit to "Kenny" For Your Hard Work In the Base Map. With out you, this not is possible.

AA2 Export textures, meshes, etc to AAPG.

Added ambience war sounds, Added ligths, Smoke efects, edit some ajust in the fog.

Update: 23 Feb, 2016 @ 8:15am

Last nigth A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.