ARK: Survival Evolved

ARK: Survival Evolved

No Collision Structures
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Update: 16 Sep, 2018 @ 9:25pm

Fixed VH Wood Foundation

Update: 19 May, 2017 @ 5:59pm

Fix: Snap point for double Height Adobe Wall
Fix: Snap point for wall above doorway Adobe
Adjust: Snap points for double hight metal items

Update: 18 May, 2017 @ 7:26pm

Add: Variable Height Adobe Foundation
Add: Double Height Adobe Wall
Add: Wall above doorway Adobe
Add: Double Height Metal Wall

Update: 16 May, 2017 @ 7:12pm

Fix: Impact Grinder Placement

Update: 15 May, 2017 @ 6:34pm

Fix: Tek Gates, Doors, Windows, Hatch
Fix: Stone wall above door frame will now show in NC Smithy

Update: 20 Apr, 2017 @ 6:19pm

Add: Variable height foundations for Thatch, Wood, Metal & GlassMetal.
Fix: Impact grinder placement.
Add: Variable height metal dinosaur gate & frame
Add: Variable height large metal gate & frame
Add: Variable height GlassMetal gates

Update: 14 Apr, 2017 @ 2:00pm

Add additional versions of the existing size gates and gateways that are variable height. These parts will make it so you no longer have gaps under your gates or gateframes. Currently the stone tier has been completed. I will try to get some others done as well.

Add new gate and gateframe sizes to give players more choices.

Add variable height foundation that will snap to existing foundations and will be able to expand from a single foundation up to as high as a 4 high foundation. This will really improve the ability to create a level floor on most surfaces. I currently have only been working on the stone tier. Once I get this completed I will move on to the other tiers. Expect the stone to be in the next update.

Remove engram for 2x and 3x stone foundations and replace with the above variable height foundation. Any 2x or 3x stone foundations that you have used will still remain in the world and will not need to be replaced. Any existing 2x or 3x foundations you have in inventory or storage will convert to the new variable height foundation.

Fix destruction meshes for GlassMetal items so they look like the correct materials when destroyed.

Add a "double height" piece that has a doorway on bottom with a wall above it. Will accept a normal door. Currently completed are wood and stone tier.

Add GlassMetal Tree Platform

Change NC Scorched Earth Engrams learning requirements. I've made it so that people without scorched earth can now craft Adobe structures on any map. Also added "Impact Grinder" engram to craft sand and clay for the Adobe structures.

Add Tek Tier structures - Note: You will only be able to craft these with the vanilla part as the crafting materials. This will make it so that people who haven't earned Tek tier can't craft it. One issue that I need to deal with regarding NC Tek structures is that I'll have to add some code for the repairing requirements to be correct. Right now to repair NC Tek structures you'll need to have a vanilla Tek structure. I'll do this when I have more time. At least you'll be able to place in spots where you couldn't before.

Update: 6 Mar, 2017 @ 6:08pm

Corrected GlassMetal Windowframe. - This was causing server crashes.
Removed duplicate Ceiling from NC Smithy.

Update: 5 Mar, 2017 @ 3:14pm

Corrected GlassMetal ceilings not needing foundation support.
Added 3x stone foundation.

Update: 3 Mar, 2017 @ 6:44pm

Returned stone foudation to normal size.
Added a new stone foundation to allow for building better on uneven ground.