Garry's Mod

Garry's Mod

iNPC - Artifical Intelligence Module (Improved NPC AI)
Showing 41-50 of 57 entries
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Update: 25 Feb, 2016 @ 5:10pm

v1.0.16

Fix to player factions not working correctly.

Custom playermodels now default to rebel faction to give a more expected result.

Update: 25 Feb, 2016 @ 4:57pm

None Provided

Update: 25 Feb, 2016 @ 4:36pm

v1.0.14

Fixed glitch a where Combine were unable to melee bash enemies.

Update: 25 Feb, 2016 @ 4:14pm

v1.0.13

Fixed a glitch when trying to force the faction of a non-standard NPC.

Update: 25 Feb, 2016 @ 3:58pm

v1.0.12

Precautionary fixes against possible bugs.

Update: 25 Feb, 2016 @ 3:49pm

v1.0.11

Compatibility fixes for Bio-Annihilation by Filzo

Update: 25 Feb, 2016 @ 3:18pm

v1.0.10

Removed the "default" option in "Force Cutom Playermodel Faction", which should not have been there.

Update: 25 Feb, 2016 @ 2:55pm

v1.0.9

Removed some legacy features in order to hopefully get Half Life Renaissance to work with iNPC.

Update: 25 Feb, 2016 @ 2:01pm

v1.0.8

Minor fixes and changes, nothing major.

Update: 25 Feb, 2016 @ 1:41pm

v1.0.7

Quickfix to me breaking the entire addon.