Arma 3
Porquerolles Island By [Vétérans]
Showing 1-6 of 6 entries
Update: 4 Jun, 2016 @ 12:32pm

Changelog:
V1.3
-modified satellite map
-modified texture map
-Some adjustments of objects.


Thank you for all your feedback I remain at your disposal for the next corections

Update: 4 Jun, 2016 @ 12:11pm

- integrated 1.6 patch
- modified satellite map
- Some adjustments of objects
I thank you for your return still has to listen to all the corrections

Update: 23 May, 2016 @ 10:36am

Update: 30 Mar, 2016 @ 9:42am

Update: 30 Mar, 2016 @ 4:48am

Changelog :

V1.1:

- added clearings in the woods for mission makers
-added small piers to the south coast of the islands
-lowered the number of vines to increase FPS on lower configs (5 to 10 FPS gain)
-dirt paths are now more visible on the map
-corrected configuration files. ATTENTION: this introduces breaking changes, we renamed all configs from "vtr_porquerolles" to "porquerolles". If you have old missions (2D editor) you'll need to edit the mission.sqm.

Update: 6 Mar, 2016 @ 9:22am