Airships: Conquer the Skies

Airships: Conquer the Skies

cataclystic expansion
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Update: 6 Apr, 2016 @ 6:32pm

- added the giant suspendium chamber
- added island parts
- added lights to the enhancer
- preped for 'units' to be implemnted and will need to figuer out why command wont work

Update: 2 Apr, 2016 @ 3:15pm

- added minalist armour, "nothing but your underwear"
- added deck versions of slopes
- added minimalst railing and ladder variants of a deck
- editited junk armour to be worse the more upgrade tech's you have

Update: 29 Mar, 2016 @ 6:05pm

- added aluminum armour, "tincan"
- added glass armour, "oven mitten"
- added plastic armour, "juggernaught"
- added layerd armour, "ogre/onion"
- added turtle armour, "slanty"
- added Dragon breath armour, "chinees newyear"
- added improvised armour, "trashy"

Update: 25 Mar, 2016 @ 4:13pm

-added a solar lasor, in essance a long range flame thrower, that tears away wood armour and exposed moduals, it may need some balance and it will need some texture editing, its also inefective against any metal armour...

Update: 24 Mar, 2016 @ 2:55pm

- changed ai desighns from 20+ to about 9-ish
- various code-based fixes

Update: 23 Mar, 2016 @ 2:41pm

- added dirt blocks to the botum of the money farms, so if you make it off the ground it wont look as stupid.
- added a enhancer modual that gives various bonuses to a ship.
- added a dust collector that makes 20$ can be put on a ship but is heavy and may explode and stuff...

Update: 22 Mar, 2016 @ 5:08pm

-added the mine money generator(finally), 20% creation cost value as income

note: i found the max money you can spend on a single ship:"20.000$"

-added fuel-stores as a improvement to normal coal ones, because i have OIL GLOREIUS OIL

Update: 21 Mar, 2016 @ 2:13pm

-added smokestack, a decorative block that smokes(was requested, may be functionel in the future)
-added smoke to the oil wels
-added alternative downward facing texture for the ramming prow(purely cosmetic)
-added alternative downward facing texture for the grand ramming prow(purely cosmetic)
-added extra AI desighns for use in building...(needs alot more cuse we need those curves)

Update: 20 Mar, 2016 @ 6:56pm

- did a once over for the grammer of moduals(i'm sorry for the permanant head ackes making me mess up stuff)
- added the commerce catagory, a grouping for money making structures
- added a food farm, cost 200$, has a income of 10$(5%)
- added a tree farm, cost 1000$, has a income of 100$(10%)
- added a oil well 'farm' cost 2000$, has a income of 300$(15%)

(note: for anyone wondering what the white stuff around the trees are its a thin but rough mesh of cloth that stops trees from growing extra twigs lower on the trunk, and maybe its also coverd in anti-bug goop to stop tree eating bugs from burrowing in the trees...)

Update: 19 Mar, 2016 @ 1:48pm

- added 1*3 slopes
- fixed the discription of the trade stores not telling you it makes money...