Arma 3
Theseus Services
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Update: 16 Mar, 2020 @ 1:08pm

FIXED:
- Arcadian GT side mounts removal (#128, #129)

Update: 8 Mar, 2020 @ 2:20pm

ADDED:
- Dark Black Light Combat Helmet retexture (#125)
- Black Camo MX Magazine retexture (#127)

FIXED:
- Wrong MX Black Camo magazines (#127)

REMOVED:
- Arcadian GT Rear Gunner seat name fix (fixed upstream in CUP Vehicles 1.15.0) (#126)

Update: 1 Feb, 2020 @ 9:25am

ADDED:
- Optional Arcadian GT vehicle (#124)
- Optional Apex Weapons Replacement (#121)
- RGR Medic Kitbag retexture (#122)
- CBA Facewear Randomization (#113)

CHANGED:
- Overhauled units clothing and gear (#121)
- Removed caliber from MX rifle names (#120)
- Used CBA Versioning System properly (#117)

FIXED:
- MX (Black Camo) Magazine texture (#119, #121)

Update: 8 Aug, 2019 @ 9:30am

CHANGED:
- Cleaned up Tactical Vest retexture config (#115)

FIXED:
- Plate Carrier retextures (#115)
- Polaris DAGOR retextures not visible in Zeus (#116)

Update: 7 Aug, 2019 @ 8:37pm

ADDED:
- Polaris retextures (#111)
- Black, Tan, Green
- White Heavy Plate Carrier retexture (#111)

CHANGED:
- Vehicle inventory (#111)
- Land Vehicles: First Aid Kits and Smoke Grenades
- Air Vehicles: + Parachutes, GPS, Toolkit
- Removed custom vest hit points, cargo size and mass (now uses inherited values) (#114)
- May cause minor loadout incompatibilities!

FIXED:
- Wrong Heavy Plate Carrier class names in `CfgPatches` (#111)
- Inconsistent damage, cargo size and mass on vest retextures (#114)

Update: 16 Jul, 2019 @ 8:42am

ADDED:
- 3 Heavy Plate Carrier retextures (#105)
- Black, Coyote, Green

CHANGED:
- Removed git hash from signature file names (causing signature check issues)

FIXED:
- Some Zeus groups not showing (#110)
- Wrong Rolled Plaid uniform model (inheritance) (#108)
- Possible animation glitches (moved "Throw" and "Put" to end of weapons array) (#106)

Update: 18 Jun, 2019 @ 5:58pm

Update: 18 Jun, 2019 @ 5:54pm

ADDED:
- 5 Plaid Uniform retextures (#103)
- Buffalo Plaid, Dark Earth, Dark Foliage, Light Earth, Light Foliage

CHANGED:
- Updated Plaid Uniform textures (#103)
- Quoted all string config entries properly (#104)

FIXED:
- Contractor units missing Compass, Map and Watch (#101)

First build using HEMTT.

Update: 22 Feb, 2019 @ 3:14pm

ADDED:
- White Kitbag retexture (#100)
- Medic Kitbag retextures (#100)
- Black, Coyote, Digital, MTP, Green, Sage, Tan, White
- Medic insignias (#100)

CHANGED:
- Updated Minotaur insignias (#100)

Update: 4 Feb, 2019 @ 11:42am

ADDED:
- Winter/White retextures (#98)
- (Enhanced) Combat Helmet
- Combat Uniform Long
- Plate Carrier
- Assault Pack Expanded
- Full Black retextures (#98)
- Combat Uniform Long & Rolled
- Enhanced Combat Helmet

CHANGED:
- Updated Optional BWMod Eagle IV Black with dirtier texture (#96)

TOOLS:
- Add Config Style Checker (#97)
- Remove SQF Validator (unused) (#97)