Tabletop Simulator

Tabletop Simulator

Salynrad's Pen&Paper Tilesets
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Update: 13 Feb, 2021 @ 1:02pm

Update: 26 Mar, 2020 @ 5:58am

Update: 17 Apr, 2017 @ 4:39am

  • Gave all vegetation assets Normalmaps
  • Uploaded all vegetation assets to Steam Cloud
  • added a few previously unreleased assets (more in the works)

Update: 16 Apr, 2017 @ 9:20am

  • began migrating existing assets from pastebin and Dropbox to the Steam Cloud (most tiles are done)
  • added Normalmaps to Graslands set Tiles

NOTE: Vegetation and House assets will follow in the coming days

Update: 2 Nov, 2016 @ 9:56am

Update 1.28

  • added flippable Molten Rock Tiles in 3 Variations:
  • Molten Rock 2x2
  • Molten Rock 1x1 - 2 variations
  • with custom glowy bit animations

Update: 2 Nov, 2016 @ 9:55am

Update: 2 Nov, 2016 @ 5:15am

Update 1.27

  • added Lava Pool Tile (with custom particle FX and some Liquid animation)

Update: 2 Nov, 2016 @ 3:50am

Update 1.26

  • added Acid Pool Tile (with custom particle FX and some liquid animation)

Update: 17 Apr, 2016 @ 7:11am

Update 1.25

DISCLAIMER:
This is a preliminary update that is meant to test out the functionality of the "WallTiles System" and give you some insight into the development of the Upcoming Village Update 1.3 (and what is taking so long)

For this Update Disabling mod caching won't be required, however you will have to disable mod caching for 1.3
  • added a new Texture Atlas (normalmaps included) for the Village Tileset (work in progress)
  • added a Full Set of Village House Wall Tiles (things like doors are still missing)
  • Created additional Floortile variations from already existing Geometry and the new Texture Atlas (Asset Reuse ftw!)
  • Changed the Standard Scene background to the Forest Scene

If you'd like to give me feedback on the useablility of these new wall tiles please do so.

Update: 2 Apr, 2016 @ 8:47am

Update 1.2:

  • added various Flowers and Mushrooms to the Set
  • added an additional Shrubbery including a variation to the Set

IMPORTANT NOTICE:
You will need to disable Mod Caching for this update to take as all the Textures are Atlased. Otherwise the game won't update them properly!