America's Army: Proving Grounds

America's Army: Proving Grounds

Parking Garage BDX
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Update: 24 May, 2016 @ 12:26pm

Edited car window texture as missing.
Improved lighting of colour strips to show which area you are in.



Parking Garage BDX

An unexploded nuclear bomb has landed in a parking structure.

Assault need to get to the bomb and extract the nuclear material by helicopter.

Defense need to stop them, so that the bomb can be removed whole.

Updated and reworked for BDX 6v6

Update: 21 May, 2016 @ 10:33am

Major rework to limit play area to inside garage structure.
Added extra cars.
Added some destroyed areas.


Parking Garage BDX

An unexploded nuclear bomb has landed in a parking structure.

Assault need to get to the bomb and extract the nuclear material by helicopter.

Defense need to stop them, so that the bomb can be removed whole.

Updated and reworked for BDX 6v6

Update: 20 Apr, 2016 @ 2:11pm

Parking Garage BDX

Added colour strips to each parking level to allow easy location identification.

Reworked lighting a bit to try to light coloured strips.

Added COM volumes for reporting.

Update: 15 Apr, 2016 @ 9:59am

Moved a few things.

Added blocking volumes to a couple of windows in the doctors office, that allowed you to crawl through wall.

Changed the bridge to part glass floor to allow shooting through from/to below.

Adjusted position of bomb as the mesh was hidden.


Map still needs Com Volumes.

Update: 13 Apr, 2016 @ 11:54am

Parking Garage BDX

An unexploded nuclear bomb has landed in a parking structure.

Assault need to get to the bomb and extract the nuclear material by helicopter.

Defense need to stop them, so that the bomb can be removed whole.

Updated and reworked for BDX 6v6