Arma 3
Youth Of The Nation (@COOP 12)
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Update: 31 May, 2016 @ 8:20am

V1.2

Fixed:
-Repack
-Misc Changes

Update: 24 Apr, 2016 @ 4:02pm

V1.1

Fixed:
-1/2 AI Groups' path altered.
-Changed a crate to contain some explosives.
-Disabled the execution of AI scripts on Executioner and NATO Colonel Units.
-Disabled movement of Executioner (May still run away due to server AI scripts).
-Shadow 2 starting area.
-Updated Briefing with new Intel.

Added:
-1/2 AI Groups added.
-New loadout for Riot Police Officers. MP5A5 for Riot Police Officers and AA12 Shotgun for Medic.
-Briefing now mentions explosives available and that Executioner may run away.

Removed:
-Ballistic Shields, Enemies were just too 'stronk'.

Update: 17 Apr, 2016 @ 2:48am