Arma 3
EricJ Helicopter Pack
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Update: 12 Jun, 2024 @ 4:34am

RC74
- Fixed the TF 562 Engineer display name, displays correctly as "Engineer"
- Added default datalink capability to the MH-80 and MH-67, and AH-96
- Fixed a LOD issue with the AH-6J, at a certain distance the muzzleflash could be seen as active without the weapons firing
- Added a "alpha" Mortar Container. So far it can only fire HE rounds and has limited use. Only reason it's in this build is for the helos to be added so players can get their hands on them. Right now it's considered a WIP system, and should probably used by the AI for now.

Update: 28 May, 2024 @ 6:26am

RC73
- Tweaked flight model of the MH-6J
- Fixed the position lights on the MH-6J and the AH-6J
- Added datalink capability by default for the TF160 helicopters, except for the AH/MH-6J

Update: 25 May, 2024 @ 3:51pm

RC72
- Thanks to C. Eagle, the pylon issue is more or less fixed. The pylon weapons will default to the Co-Pilot (and the cannon armed helos will still have the cannon only for the pilot) so due to manning issues for milsim units, you will be able to fire the weapons from the Co-Pilot slot.

Update: 25 May, 2024 @ 11:46am

RC71
- Made a custom icon for the map for the MH/UH-92s
- Added flares for the Flare Gun for the MH-6J and AH-6J
- Tweaked the config entries for the AH/MH-6J
- Adjusted max speed of the MH/UH-60s and MH/UH-92s
- Added a "TF 562 MULE UGV", which is a Stomper UGV able to carry some backpacks and magazines for the TF562 element. It can carry up to 100 magazines (already preloaded for the TF562 elements), and 16 backpacks. Note that this can be lifted by the MH-92F (Insertion) only, along with the other Stomper UGV variants.
- AH/MH-6J now has spotlight in the front of the helicopter

Update: 19 May, 2024 @ 11:01am

RC70
- UH-92 Cherokee for the Black River PMC named properly
- Added a Task Force 562 UAV Operator to the listing
- Changed the headset for the Civilian helicopter pilot, to a regular headset
- Added a Task Force 562 A-Team (can be found under Compositions/BLUFOR/Task Force 562/Special Forces A-Team
- Co-pilot now works with the MH-6J
- Co-Pilot now works with the AH-6J

Update: 18 May, 2024 @ 5:39am

RC69
- Added an aimpoint for the AH-6J in the cockpit, to help with aiming when no cursor is available
- Increased the fuel slightly for the AH-96
- Removed the Black River PMC UH-60
- Added a UH-92 for the Black River PMC, uses the same stats as the Raven Warfare Group version
- RWG and Black River PMC versions of the UH-92 have increased load lifting capabilities, now can lift 6000kg
- KNOWN ISSUE: For some reason the RWG and Black River PMC UH-92s can't lift the Stomper UGV
- Removed the Stomper UGV from the Black River PMC due to the inability to airlift the vehicle for the Black River units

Update: 17 May, 2024 @ 4:15am

RC68
- Increased fuel capacity of the UH/MH-60/92s and S-94s
- Increased the armor of the MH/UH-60s
- Added damage resistance from the UH-80 config to the MH/UH-60/92s
- Added a basic AH-6J, and has no pylon settings due to the old nature of the model (I think that the MELB had the ability to have different weaponry). Unfortunately due to co-pilot issues no Co-pilot will be available for the AH-6J for the foreseeable future. But if you select "ride in back" (on the right side) you can sit in the Co-pilot slot, but no functionality as of yet.
- Improved fuel economy of the H-92s

Update: 15 May, 2024 @ 4:59pm

RC67
- Added a basic MH-6J. I may work on a MELB version, but overall while it's not sykocrazy quality, it does offer FFV shooting on the benches, and ACE3 fastroping, and uses some stats from the Hummingbird.

Update: 13 May, 2024 @ 11:06am

RC65
- Used the US Army Helipilot as the default crew for the US Army helicopters
- Cleaned up the AH-96 Hit-Points LOD
- Added a basic AH-6 and MH-6 (retextured AH/MH-9s) to expand the TF 160 lineup. I wish I had sykocrazy's models, but they'll do for now until something else comes along
- Adjusted the default loadout for the AH-96 for a mission that I'm planning on releasing
- Added a BLUFOR unit, TF562. It's the opposite of the Black Raven PMC and is not designed to be a comprehensive unit, since I only have one weapon in the pack. To save my sanity and file size, it uses vanilla weapons and gear. It can be found in BLUFOR/Task Force 562. I mainly created it as a real world look at the Armaverse, as well as for the Pilot missions that I've been modifying and uploading to the Workshop.

Update: 10 May, 2024 @ 12:47pm

RC64
- Tweaked Hit-Point LODs of the MH/UH-60s and MH/UH-92s
- Moved the fast-rope points on the MH-60L and MH-60M to more outside, and adding geometries to the models
- Improved the skill of the SOAR Pilot and SOAR Crewmember units
- TADS/PNVS of the MH/UH-92s face forward now, so it's not that annoying when in the Co-Pilot seat
- Added some lines to the UH-60/92 base configs to help with AI entering the cargo seats
- Added the Stomper UGV to the Black River PMC Infantry Squad for resupply reasons
- Added a US Army pilot, which looks similar to the TF160 pilots, but has a lower DetectSkill rating than SOAR pilots
- Improved Multicam Flight Suit texture
- Fixed a UH-92 bug with loading of AI squads