Counter-Strike 2

Counter-Strike 2

Office Tactics
Showing 1-10 of 21 entries
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Update: 14 Jun, 2016 @ 5:53pm

removed an unncessary room, fixed the model textures not working. optimized some edges, lots more map optimizing to come, have the ceiling in the bomb plant area to finish, still ct side start to revamp and make, and then to just figure out the lighting. With work this project is being pushed back but its moving forward.

Update: 7 Jun, 2016 @ 3:51pm

Finished connector into main room. You can now fully approach bombsite from 2 angles. Second bomb site added to smaller connecting second floor room that has the 2 wall lights in it. Its just to the upper right of the main lobby. All thats left is prop placement, ct start area and lots of optimizations.

Update: 2 Jun, 2016 @ 4:57pm

Finished cafeteria, added connecting t side to bomb site, still have elevator room to add to the connecting side as well as ct side start. Added some new lightning and aesthetically changed a few textures here and there. Added finished wall into bomb room (the big one with beams).

Update: 23 May, 2016 @ 3:19pm

Added T spawn and connecting lobbie from T spawn to secondary bomb site. It is not fully connected but its definitely more progress. 2nd main room still needs completion, ct spawn needs work, and the connecting eating area.

Update: 14 May, 2016 @ 11:43am

Update: 13 May, 2016 @ 9:09pm

Update: 13 May, 2016 @ 9:00pm

Added more T side rooms and hall ways and added in some lighting for testing. As always there are some bleeds but I'm aware and don't have time for another render.

Update: 12 May, 2016 @ 7:20pm

Update: 12 May, 2016 @ 6:15pm

Finished converting all my railings/stairs to models. Has improved map render time by 75% taking it down from 35 minutes to around 10. Now on to further additions and more model converting.

Update: 11 May, 2016 @ 10:38pm