Space Engineers

Space Engineers

Reaction Control System (cheat mod)
Showing 11-20 of 23 entries
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Update: 17 Dec, 2016 @ 2:44am

Reverted to direct input reading method, as cockpit variables are not accessible anymore.

Update: 20 Nov, 2016 @ 2:15am

Fixed rare crash when entering cockpit.

Update: 19 Aug, 2016 @ 9:39am

Updated for v1.144.

Update: 8 Aug, 2016 @ 10:14am

Workaround for landing gear unlock screwing physics.

Update: 28 Jul, 2016 @ 8:40am

Fixed override continuously resetting on thrusters with disabled RCS.

Update: 4 Jun, 2016 @ 4:45am

Improved input reading -- now the code obtains commands straight from cockpit instead of relying on ModAPI calls.

Update: 5 May, 2016 @ 11:17am

* Implemented a server-side ship control with an extremely primitive and crude client-side prediction,
* Tweaked rotation and torque separation.

Update: 4 May, 2016 @ 12:42am

Minor performance improvements for worlds with lots of idle ships.

Update: 3 May, 2016 @ 12:45pm

Reduced manual sensitivity (it was excessive).

Update: 29 Apr, 2016 @ 2:34pm

* Implemented correct atmospheric thrust calculation,
* RCS is now functional in gravity (acceleration restrictions still apply),
* Added cancellation of parasitic torque for ships with asymmetric arrangement of RCS thrusters.