Space Engineers

Space Engineers

Elipida & Hades - FPS-friendly planets
Showing 1-8 of 8 entries
Update: 11 Dec, 2016 @ 5:26am

New render compatibility fixed, teal sun fixed too.

Update: 10 Sep, 2016 @ 9:54am

Compatibility update (both branches compatible)

Update: 29 Jul, 2016 @ 8:29am

Fix for my mistake in previous update :P

Update: 29 Jul, 2016 @ 5:27am

Two layers of clouds removed from Elipida because of no visual difference.
Small rework of ore deposits on Hades: some too deep deposits lifted a bit, the amount of ore increased a bit for all deposits.

Update: 17 Jul, 2016 @ 9:06am

Ore mappings on Elipida fully reworked. Total amount of ores on Elipida is compatible to amount on vanilla Earthlike planet now. Amount of iron and cobalt deposits increased in comparison with vanilla Earthlike planet (because it's unbalanced and too low in vanilla). Fixed "blank" deposits on Elipida.

Update: 11 May, 2016 @ 2:52pm

Removed platinum from surface of Hades

Update: 3 May, 2016 @ 2:35am

One of underground stone materials removed from Elipide. No visual difference should be.

Update: 2 May, 2016 @ 9:51pm