Hatred
Wrath
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Update: 18 Aug, 2017 @ 12:13pm

- new rigged model for the hero to fix cinematic bugs
- new rifle and shotgun sounds
- swapped the decals to the older version of the game

Update: 7 Apr, 2017 @ 11:15am

- Adjusted the color theme at Sewers, Armybase, and the Final level

Update: 28 Mar, 2017 @ 5:18am

- Adjusted the color theme at Downtown
- Adjusted the color theme and changed the skybox at the credits
- Changed a few shapes of the blood that splats on the ground
- Reactive the smart camera during executions since the camera gets blocked easily in some situations
- Disabled the rain particle at Train level's left side ending cinematic since I'm not happy with it
- Darken the hp bar's color

Update: 21 May, 2016 @ 10:11am

- A quick fix to a floor texture error at the last level and replaced two floor textures during the process

Update: 20 May, 2016 @ 12:50pm

1.0

Update: 20 May, 2016 @ 7:36am

1.0

Update: 19 May, 2016 @ 11:41pm

- replaced a "flower like" blood decal into another one
- tuned down the one liner after the first phase of the crusade in Downtown level in case it goes loud randomly
- fixed some one liners subs that wasn't in all caps in the default game

Update: 11 May, 2016 @ 4:02pm

- rifle reload sound volume should match the other weapons now
- adjusted the particles at Marina second cutscene a bit
- added a new particle at the Train Station level
- fixed some particles that was not acitvating at the Train Station level
- changed 2 floor textures at the final level ( that was causing some visual glitch )

Update: 7 May, 2016 @ 6:23pm

- tuned the safe execution range in half, which means higher chance for cinematic executions to be played, even in in-doors or people standing near to you (but beware of the camera being blocked or the hero clipping through objectives)
- fixed an issue where a particle wasn't appearing in the Marina level's second cutscene
- re-textured some parts at the final level
- slighty increased the volume of the reloading sounds of all weapons (expect flamethrower)
- shot gun's firing sound now sounds slighty louder and more powerful
- shot gun's pump action sound is now more mechanical
- removed 2 inserting shells sound effect for shotgun that was too un-noticeable
- new mag in/ mag out sound effect for rifles (credits to http://gamebanana.com/members/597879 )
- rifle's bolt action sound is now more mechanical
- new pistol cocking sound effect (credits to http://gamebanana.com/members/597879 )
- mac-10 firing volume slighty increased
- increased the sound volume of the grenades boucing
- increased the sound volume of the shotgun gun fires produced by the enemies

Update: 5 May, 2016 @ 7:28pm

-"Super human reflexes" should be working now, press "caps-lock" to activate it