Stellaris

Stellaris

Additional Traits
Showing 11-20 of 204 entries
< 1  2  3  4 ... 21 >
Update: 18 Sep, 2024 @ 2:46am

Correcting the supported version number (seems it needs a "v" before the number now).

Update: 18 Sep, 2024 @ 2:25am

Very small update to make the mod 3.13.0 valid.

Update: 16 Jun, 2024 @ 8:04am

Small fixes for 3.12.

New traits :

  • Fluffy : Amenities prod : +10% : If they are the majority species, this bonus goes to 30% : Cost : -3
  • Slick : Trade mult : +10% : Amenities prod : +10% : Housing usage : -10% : Cost : -2
  • Guardians : Defenses armies per pop : +0,2 (shows as 0 ingame, armies spawns in the first months) : Army damage, health, defense morale : +30% : Housing usage : +10% : Amenities upkeep : +10% : Pop food upkeep : +15% : Pop consumer goods usages : +5%
  • Isonomic : Diplomatic weight of these pops : +10% : Political power : +20% : Citizen happiness : +10% : Slave political power : +20% (total +40%) : Slave happiness : -20%.
  • Migratory : Habitability : +5%, goes to +15% for Habitat : Pop growth from immigration : +25% : Cost -2
  • Ascetic : Pop upkeep : -10%, additionnal -10% for Food and Consumer Goods : Unity Output : +10% : Cost -3
  • Short Lived : Pop growth +30% : Leader Lifespan : -40 : Amenities upkeep : +10% : Food upkeep : +15% : Consumer Goods Upkeep : +15%
  • Polyvalent : Planet Jobs Output : +5% : Incompatible with many traits

    For some reason, their icons are of the wrong color ingame. .dds fils are weird, I say.

Update: 7 May, 2024 @ 9:17am

Mod updated to 3.12, coming along the Machine Age dlc.

War Lovers and Peace Lovers traits have been reactivated, thank to Paradox <3
They both give an happiness bonus, either in war or peace time, and give a smaller malus in the opposite situation.

Update: 5 Mar, 2024 @ 8:48am

Cleaning a few obsolete and non-effective lines.

Update: 5 Mar, 2024 @ 8:45am

Updated to 3.11.*.

Update: 5 Jan, 2024 @ 2:37pm

Localisation and gui fixes.

Update: 16 Nov, 2023 @ 8:50am

Update for the 3.10.x patch.
It seems to be all working on my end, please report if something isn't ok for you.

Traits giving bonus xp to leaders have seen their bonus halved, in line with the vanilla traits (since the bonus were already small, 12% and 6%, halving makes sense, even if vanilla went 25% to 10% for their traits)..

Update: 19 Oct, 2023 @ 10:04am

Updated for 3.9.1, fixing the absence of new vanilla traits.

Update: 20 Sep, 2023 @ 8:28am

Mod updated for the 3.9.* patch.