Stellaris

Stellaris

Additional Traits
Showing 51-60 of 204 entries
< 1 ... 4  5  6  7  8 ... 21 >
Update: 18 Mar, 2020 @ 10:37am

Update for Stellaris 2.6.

Update: 8 Feb, 2020 @ 7:50am

Typo correction.

Update: 26 Dec, 2019 @ 1:00am

Cleaning of files.
Looking for lithoid bugs.

Update: 23 Dec, 2019 @ 2:16pm

Competitive and Belligerent now reduce Claim Influence Cost by 50%, instead of increasing Rivalry Influence Production by 50%.
Reason : the old modifier don't exist anymore.

Thank to Kazmyl, Resident-tt, Noobier for their help with localisation.

Update: 22 Dec, 2019 @ 10:12am

Rooted and Pionners traits are now fixed. Thank to SaucyOne for reporting this.

Update: 6 Nov, 2019 @ 10:53am

--- ARCHIVE LOST ---
-------- NO IDEA --------
--------- SORRY ---------

Update: 1 Nov, 2019 @ 5:50am

Thank to FerHare, robot traits are fixed.

Melancholic and Passionnate are now available again to hive minds.

Update: 27 Oct, 2019 @ 10:58pm

Ephemeral_lithoid now has the proper description and name, and is attributed to lithoids, not biological pops.
Thank to Bioness for the feedback.

Update: 27 Oct, 2019 @ 2:23pm

Added description for ephemeral_lithoids trait.

Update: 27 Oct, 2019 @ 2:08pm

Sucessful tentative to update the mod to version 2.5.

Lithoids share most traits with biological species. Ephemeral for Lithoids is -40 years (from -25 for biological) but it may be too short or too long, feedback MOST appreciated.