Stellaris

Stellaris

Fox Leader Mod
Showing 1-10 of 46 entries
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Update: 24 May, 2022 @ 7:17pm

Update: 7 May, 2021 @ 11:49am

V0.9b
- Disabled AI from "population growth" decision until I better understand AI weights.

Update: 6 May, 2021 @ 11:33pm

V0.9a
- Updated for 3.0.2 patch.
- Numerous bug fixes (especially with regards to error generation)
- Tweaked descion bonuses.
- Implemented planetary decisions for robots.
Borg flavor text for decsions started (needs improvement).
Implemented unique policy for robot species who don't want fleshbags living in their brains.
- Implemented a temporary emigration decision for humans to get populations to move out of an area without stopping total growth.
- Added small crime modifiers to each boost.
- Tweaked armies.

Update: 6 May, 2021 @ 10:28pm

Update: 6 May, 2021 @ 10:26pm

Update: 19 Apr, 2021 @ 2:10pm

V0.09
- Updated for 3.0.1 patch.
- Re-implement a number of old planetary boost decisions.
Capacity overload, science funding, and production targets.
- Implemented trade decision.
- Fixed icons and UI bugs.
- Tweaked armies.

Update: 19 Apr, 2021 @ 2:07pm

Update: 19 Apr, 2021 @ 2:04pm

Update: 8 Jan, 2021 @ 1:46pm

V8d
- Updated for 2.8 patch
- Re-implement food boost decision.
- Food boost scales cost scales with population.

Update: 7 Apr, 2020 @ 4:41pm

V8b
- Fixed army icons.