Europa Universalis IV

Europa Universalis IV

Voltaire's Nightmare
Showing 71-80 of 89 entries
< 1 ... 6  7  8  9 >
Update: 31 Dec, 2017 @ 11:02am

-Fixed error where the Hanseatic City removal decision would only remove one city
-Vertus has proper capital
-Alencon ruler and province histories now filled properly
-Anglo-Burgundian occupation of Champagne now matches war participants
-Tweaked French-Navarran union in 1284; NAV and CHP remain independent until 1314
-Tweaked war participants due to the above, including the Sicilian Vespers
-Gave later Manx rulers English personal culture
-Cleaned up later rulers of Urbino; Florence now properly PUs them in 1516
-Changed date at which Monaco becomes principality
-Added Lucrezia Borgia as a consort in Ferrara
-Fixed Toggenburg keeping a dead ruler, now properly under Glarus PU
-Changed name of Mede to Rozzano
-Added NIs for Monaco, Montferrat, Ferrara, Urbino, and Siena
-Changed adjective for Angouleme
-Added Poitevin, Occitain, and Roman dynamic names for Angouleme
-Added Roman and Breton dynamic names for Caux
-Added Anglo-Saxon dynamic name for Rouen
-Fixed bug where certain fiefs would be glitched when released out of French land
-Fixed bug where Great Britain and Scotland could endlessly form each other
-Knights now become Maltese culture if the ‘cede Malta’ event fires
-Aragon will not be eligible for ‘Conquer Sicily’ decision due to Knights owning Malta
-Tweaked city positions for Milan and Rozzano
-Fixed typo in the description of Tin

Update: 29 Dec, 2017 @ 3:24pm

Bugfixes:
-cleaned up the whole Errors.log of various typos and oversights
-vast majority were in country histories, breaking some or all of certain countries' rulers
-some more serious ones broke entire events, e.g. important Ottoman flavor
-fixed some nonexistent triggers, improperly named trade goods, etc
-fixed some event modifiers to be up to date with 1.24

Other:
-increased maluses of refusing the Leon split event
-tweaked religion and culture of the Duchy of Syrmia
-made the Principality of Krk playable 1451-1481
-added the new 1.23 Books modifier to Leipzig post 1710
-tweaked NIs for a few nations with glitched or clunky bonuses

Update: 26 Dec, 2017 @ 12:04pm

-Fixed bug where Turkish raid and Manzikert events could fire in much later starts
-Fixed bug where new Muslim 'Enforce Religion' decision didn't do anything
-Fixed typo in the start screen text for post-1800 starts
-Fixed missing trigger for the Death of Savonarola event
-Tweaked Leon-Castile border during the 1065-1070 split
-Tweaked participants in the Franco-Flemish war, fixed Flanders still being a fief
-Tweaked participants in the First Scottish Independence War to be more balanced
-Tweaked bonuses from certain trade province modifiers, and province placement
-Moved historical Guelph-Ghibelline event start flag back to 1122 (Concordat of Worms)
-Added National Ideas for Styria, Augsburg, Bamberg, Oldenburg, Magdeburg, Rothenburg, Bayreuth, Feadha, Mide, Tir Chonnail, South German Confederation, and North German Confederation (courtesy of contributors)
-Added new Hanseatic City province trade modifier
-Added decision to revoke Hanseatic rights
-Added decision to reform from Eastern Monarchy at a steep cost
-Added decision for France to sieze Templar lands and lose the estate
-Added some failsafes to the early Reformations, ensuring they won't all fire too rapidly
-Tweaked likelihood and defined ruler for the Ernestine Duchies event
-Added events for the rise of Hanseatic provinces after Guilds are unlocked
-Added event for the division of Leon in 1065
-Added events for the overthrow of Italian bishoprics into Communes
-Added event to enable the Guelph-Ghibelline events if you start before 1122
-Added preliminary event for the collapses of old Frankish feuds - Tuscany, Swabia, and Saxony

Update: 20 Dec, 2017 @ 3:48pm

-Fixed a major bug where the Norman Conquest events couldn’t happen
-Tweaked the religious history of Grodno to be more consistent
-Fixed history inconsistencies between Erik in Denmark and Erik in Gotland
-Made it so France still gets permanent claims to France even if one doesn’t have MoH
-Made it so France switches to Feudal Monarchy if you launch without MoH
-Basic fix to all the Start Screen info, removing false statements and adding new info
-Attempted to finally fix the reformation waves:
-Jury-rigged proper RD values for variant start dates, e.g. start in 1172 and it will be at 90% already
-RD events give variable RD based on how many countries are in the world
-Early heresy wave MTTH dropped from 5000 to 500, balanced for low TAG count in regions
-Lutheran and Calvinist have wider reach and faster conversion than all other CoR heresies

Update: 20 Dec, 2017 @ 9:09am

Hotfixed an error where people with Cradle of Civilization would CTD on the Military tab, maybe.

Update: 20 Dec, 2017 @ 9:07am

Update: 19 Dec, 2017 @ 1:54pm

It would be impossible to give an actual changelog for this update; in essence the entire mod was restarted from scratch. From now on logs will be kept however.

Update: 1 Oct, 2016 @ 1:11am

Another small update in this series inspired by historical errors I've discovered while working on the megaupdate

-Added new Klingenberg tag on some former Mainz territory
-Schiermonnikoog now owned by Klaarkamp tag, representing this Cistercian abbacy's control of the island
-Saterland revolter tag and western Rheiderland province repurposed to add new west-frisian Humsterland tag/province
-Eased West Frisia formation requirements so it should be formed more often
-Fixed Bant island being owned by wrong state due to confusion with another Bant
-Fixed ruler of Rochefort
-Fixed a handful of dubious Free Cities to regular republics
-Tweaked some provinces slightly for the aforementioned tags
-Removed bugged Papacy auto-march of Ascoli, Fermo, etc

Update: 19 Sep, 2016 @ 2:30pm

Not the final comprehensive update, but nevertheless a significant one.

-Thannhausen now owned by Biberach. Turns out the entire existence of this state in that province was my misunderstanding
-Thannhausen province renamed
-The 'Weissenau' owned by Tirol has been renamed
-San Pellegrino renamed
-Celje now more restricted to their core immediate principality. To balance this, their development has been increased to higher than it ever was before, they have been given cores around Krain, a better ruler with Skanderbeg-tier stats, and the Habsburg cores on them have been removed
-Habsburgs now have missions to conquer Celje and Trent
-'Free Vaud' mission restricted so ten+ states don't end up taking it every time
-Romagna flag changed and made easier to form, should appear in most games
-Pruthenia easier to form; can now be formed by TEU immediately if they lose all of West Prussia
-Major development nerfs in Austria, Styria, Tirol, Venice, Milan, Burgundy, Flanders, Holland, Poljica, and Modena
-Development buffs to Ferrara, Mantua, Genoa, and Hum
-Spoleto starts with cores on the three new Papal provinces in the south
-Carniola switched to Slovenian culture so it can actually be released from Styria
-One more Carinthian core added
-Macerata starts as an Italian Monarchy now
-Papal vassals switched to Marches
-CB of Sforza Coalition changed to almost ensure states are released in the peace deal
-States released in Sforza peace deal should immediately become Papal marches
-Camerino now starts as March under Papacy
-Abbacy bonuses changed to reflect their extreme lack of large armies. Abbacy gameplay will now be focused around Mercenaries until one secularizes or falls to government rebels
-Free City increased coring cost idea replaced with spy defense. Because of their developments, by a century in it was costing 300 adm per province to core them
-Genoan Traditions slightly buffed
-Waldensian religion map spread nerfed to be more relegated to the Alps
-Netherlands province revolt random events now fire less often
-Experimental re-addition of the since-removed Trade Company Regions. The entire system has been reimagined to represent the Donation of Constantine, which cannot be added to the Empire (though some provinces start as Imperial in 1444) but can be turned into trade-boosting Fiefs representing the de-facto autonomous states under nominal Papal control. This deserves more Flavor Events and some further tweaking of bonuses/restrictions, but for now just the basics are added
-Poland, the Prussian cities, Fiume, Croatia, Dalmatia, Poljica, Hum, Ragusa, Albania, and Durazzo all Eastern Tech now
-'Overseas' CB from Expansion ideas fixed up, now gives any Western nation a permanent CB on the Easterners/Ottomans
-Invasion Nation bonuses nerfed quite a bit
-A handful of Culture changes to reflect the contours of the Alps
-Ceva changed to Ligurian culture to reflect those changes
-Vaud now Historical Friends with the rest of the Swiss Federation, gov changed to Canton
-Hungary no longer Historical Friends with Austria
-Color of Ottobeuren changed to pop less; Lowenstein to contrast with Pfalz better; Irsee to contrast with Tirol; Celje, Carinthia, and Carniola to contrast with Styria
-Major rebalance of certain Imperial opinion modifiers - the Annexed a Member of the HRE malus and Unlawful Territory malus have been more than halved

MAP:
-Various province border edits, especially in the Papal States
-As always, various Positions.txt fixes
-Addition of actual well-researched Alps. The Alp wastelands were originally a complete afterthought thrown in based solely on CK2's Alp borders, and were continually scaled back. I know some people really don't like wasteland mountains, but this change was a long time coming - the importance of certain provinces as Alpine passes and the separation between certain states by mountains was highly important to the development of Italy versus the HRE; plus Colored Wastelands will take care of the more egregious bordergore, especially if you conquer full present-day borders
-Addition of the one-pixel wall around the entire playable map to prevent giant wasteland colorings like Rendsburgian Denmark or Austria-Hungary in the 1460s. Because of this, you now can and should turn Colored Wasteland on
-Significant adjacency changes between Ursburg and Wettenhausen, Baden and Strassburg, various Alpine states like Savoy and Nice and Italians like Carpegna and Florence
-Significant fixes to province terrain; the most treacherous parts of the Alps are now all mountains while the flat northern parts are now hills/woods/farmlands, esp. Swiss capitals
-Various tweaks to Areas/Regions to reflect the contours of the Alps and more accurately portray the de-jure borders between the Papal States and the Empire
-Various tweaks to Trade Nodes to reflect Alps; fixed paths of several nodes through the alps

Update: 14 Sep, 2016 @ 3:19pm

-Modena now a union junior rather than directly owned by Ferrara
-Ferrara and Modena colors switched to emphasize Ferrara's status as a Papal Fief