Counter-Strike 2

Counter-Strike 2

de_complex
Showing 1-4 of 4 entries
Update: 2 Jun, 2016 @ 11:35pm

Version 2.1

-Replaced "ropes" with 3D models
-added rope to Tspawn bridge
-added more rubble detail to the map
-added more foliage to the map
-adjusted lighting a bit
-added lights to dark areas
-added cracks and stain decals throughout map
-various player clip fixes
-more small nav mesh updates
-various small detail additions
-Texture fixes and changes
-replaced wall vines in front of secret hallway at mid with a more transparent version for better visibility
- bomb plant areas are now smaller
-minor displacement/ground height adjustments for better movement in certain areas
-dust mote particle fixes

Update: 31 May, 2016 @ 10:08am

V2.0

-Shortened bridge/canyon distance
-Moved entire NW section of the map further EAST to condense it for faster gameplay
-Added dust motes to all ceiling and flood lights
-Added fake volumetric light rays to some windows and all skylights
-Added sprites to flood lights and all skylights
-Added more details to the stairwell/pit section
-Various player clipping improvements
-Various bot navigation mesh improvements
-Model fade distance improvements
-Added small details, such as wood planks over collapsed hallway entrances

Update: 25 May, 2016 @ 6:04pm

First public release of verison 1.0

Update: 25 May, 2016 @ 5:47pm

Private test release