XCOM 2
Grimy's Class Rebalance
Showing 1-10 of 31 entries
< 1  2  3  4 >
Update: 21 Jan, 2017 @ 1:59pm

gremlin loot grab can now restock ammo with the attrition mod.

increased grab range

Update: 25 Jul, 2016 @ 8:37pm

added 4 MAS achievements
mayhem uses typical animations when it kills

Update: 14 Jul, 2016 @ 1:34pm

added gremlin loot upgrade for loot mod.

Update: 11 Jul, 2016 @ 8:48am

close combat specialist now diminishes aim by 15% per shot

Update: 7 Jul, 2016 @ 11:33am

fixed implementation on item costs

Update: 2 Jul, 2016 @ 6:12pm

shens legacy patch
bugfix for hunters instinct
hunters instinct melee crit bonus reduced to 0
blademaster aim bonus reduced to 0

Update: 13 Jun, 2016 @ 2:27pm

fixed the volatile mix dot fix

Update: 11 Jun, 2016 @ 9:36pm

Update: 11 Jun, 2016 @ 2:11pm

Grenades that apply tile effects, and flamethrowers now make the target immune to the effect briefly.
This is done so enemies will walk through tile effects during their scamper, and not stand still.

Update: 11 Jun, 2016 @ 6:39am

gunsmack passive now hides in the UI