Serious Sam 3: BFE

Serious Sam 3: BFE

End of Canyon
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Update: 27 May, 2018 @ 5:55am

Update 24.5.2018 V. 2.6. big update

-Normal bull spawner was not working after 7 min
- Khnums have longer death delay and spawn less often
- New lightmaps! (no more old gray canyon)
- Wave order spawn changes
- Boss weakened
- Smaller file size

Update 27.5.2018 V. 2.7.
- Some waves spawn faster so maintain spawner dont bug
- Added hp and armor somehwere
- Enemies spawn time changes
- Less small bulls

Update: 29 Dec, 2016 @ 9:15am

Update 28.12.2016 V.2.45

-Reptiloids no longer refill on same spawn point

Update: 27 Dec, 2016 @ 5:15pm

Update 28.12.2016 V.2.4

- Kamikaze spawn time changed
- Added Boss on 30 min
- Added some random spawns
- Moved gnaar spawn position again
- Made harpy and blue bio spawn easier
- All spiders dont spawn same time anymore on 3-4 min
- Boss cannon does less damage

-Reptiloids no longer refill on same spawn point

Update: 17 Dec, 2016 @ 11:06am

Update 17.12. V2.35
- Readded reptiloids
- Text changes
- small Bull spawn changes on 4-5 min
- tweaking sfuff

Update: 11 Dec, 2016 @ 9:48am

Update 11.12. V2.3
- Hotfix- blue bios spawn again
- Made start minutes 1-6 easier, less bulls
- Major enemy spawn changes
- Changed position of harpy -spawn and decreased amount by 5
- Rockets spawners are not infinite on field and on middle anymore
- Added mini khnums, mini bulls and big bull
- A lot of minor changes

Update: 9 Dec, 2016 @ 6:34am

Update 9.12 V.2.2
- Biomech and bull spawn changes
- Extra waves and new spawns
- Pathmarker fixes
- New "Final wave"
- Removed 1 armor and moved cannon ammo to secret
- Barriers and Anticamp spawn improved

Update: 9 Dec, 2016 @ 5:34am

Update: 8 Dec, 2016 @ 2:21pm

V.2.1
- biomech and bull spawn changes
- Extra and new spawns after 20 min
- Pathmarker fixes

Update: 24 Nov, 2016 @ 7:52am

- Bull spawners spawn fixed amount now. Killing bulls fast don't affect spawns
- A lot of stuff added and fixed

Update: 21 Nov, 2016 @ 9:46am