Arma 3
NIArms Minigun
Showing 1-8 of 8 entries
Update: 7 Mar, 2024 @ 3:57am

V1.35
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

Update: 4 Sep, 2021 @ 4:01am

V1.3
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Update: 2 May, 2019 @ 7:24am

v1.2
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)

Update: 27 Jul, 2017 @ 12:21am

v1.15
- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Update: 20 Nov, 2016 @ 9:58pm

v1.1
Also cleanup other configs (e.g. ItemCore) defined at base level that
should be under cfgWeapons.(Credit: Robalo)

Update: 3 Sep, 2016 @ 8:38pm

v1.05
- Whitespacing formatting conformed (Credit: YoursTruly)
- JR attachment slots cleanup(Credit: Robalo)
- Fixed: ItemInfo and WeaponsSlotsInfo errors (credit YoursTruly)
- Magazine external dependencies fix- dependency on hlc_wp_Aug removed from magazines

Update: 13 Jun, 2016 @ 2:59am

Update: 13 Jun, 2016 @ 1:53am