Portal 2

Portal 2

Energy weapons demo
Showing 1-3 of 3 entries
Update: 20 Jun, 2016 @ 5:59am

- Made the projectile meet the crosshair
- Reduced projectile drag
- Improved firing(fires from the end of the gun instead of the player's body)
- Implemented a 0.75 projectile lifetime(To counter a bug where shooting while facing into a wall deletes the projectile and doesn't trigger the reload.)

Update: 18 Jun, 2016 @ 7:21pm

Some small tweaks to the map
- Added a 'charge' status to show if the weapon is chargin, firing or ready
- Turrets are now in two versions: caged and standard
- Caged turrets cannot be picked up or affected by physics (explosions), but are able to be fired at
- Standard turrets are regular turrets, meaning they can be picked up and be affected by physics
- Some new turret spots added
- Extra crates in the hallway to speed up gameplay
- Gun prop on the floor now flickers

Update: 18 Jun, 2016 @ 2:30am

Initial release