Counter-Strike 2

Counter-Strike 2

mg_thc_lego_multimap - Legacy
Showing 1-5 of 5 entries
Update: 16 Sep, 2021 @ 12:34am

- The game "7 colors" is restored. The game is fully working and works stably
- The game "Invisible man" is restored. The game is fully working and works stably
- Completely redesigned lighting
- The game "Smoke Battle" is now fully functional. The "NoBlock" plugin should now not conflict with it
- Fixed cubemaps
- The old playlist of music that was played on the original was partially returned. The list itself has undergone changes
- Added optimization for entity objects. The maximum that you can catch is 650+ - entity after starting any of the games
- The elevator mechanism has been completely changed
- The game "Last Reaction" fixed a bug when the afk did not kill players after starting the game
- The game "Dodge" slightly changed the mechanism. Platforms will now not be stopped after a certain time
- All commands of the "say" type have been translated into vscript
- The game "KNIFE" has been completely redesigned the mechanism of operation. Now 2 players will be randomly selected
- Improved the physics monitoring mechanism on the server. If the necessary commands are registered on the server, then games where physics is required will be added to the afk timer
- The AFK timer has been slightly changed. Now it works via game_text
- Removed the colisium at the blocks on the spawn
- Added radar support, the radar itself will be hidden on all games except "WAR"
- Added a file of the "KV" type
- The timer that is given for games has been completely changed. After 3 minutes have passed after the start of the game, the countdown to total destruction will appear in the hud
- Changed the weapons that are given in the room of losers
- Fixed a bug related to door sounds
- Changed secret room. Now the player who gets into the teleport will be given a skin and 150HP
- Added initial dimming
- The player who will be randomly selected will receive a skin

Update: 31 Aug, 2019 @ 2:14am

Added scripts
Added HDR
Changed part of music
Music volume reduced by 20%
Slightly modified map config
Game "Elevator" Fixed a bug where the Elevator could stop when players were alive
Game "CLIMB" Fixed missing textures

Update: 14 Nov, 2016 @ 2:36pm

Was returned mpa110 skybox, the map is now more vibrant and alive
Game "7 colors" because of the many errors, the game had to be removed
Game "Skipping Rope" Fixed error logs
Game "Dodge Walls" Fixed error logs
Game "Last Reaction" Fixed error logs
Game "Chair Knifing" Updated victorious weapon, players are given now the M4A1
AFK Trigger has been changed and is now working steadily
Game "Skate" Added brush that blocks players for three seconds before the game
Game "Football" Fixed a bug where weapon appeared during a jump
Fixed black static props

Update: 14 Nov, 2016 @ 2:34pm

Update: 24 Jun, 2016 @ 12:50am