Sid Meier's Civilization V

Sid Meier's Civilization V

DMS' Civilizations - Epirus (Pyrrhus)
Showing 1-10 of 10 entries
Update: 20 Nov, 2018 @ 2:42pm

- Fixed minor issue with the UA causing a lua error on game start
- Reduced alpha size
- Removed plot iteration print statement
- Tweaked some flavours to make the AI more likely to train the Ptolemaic Elephant UU

Update: 19 Nov, 2018 @ 1:46pm

- Added missing mod references.
- Changed the UA cap from 15% to 20%.
- Changed decisions text to JFD's format.
- Optimized some code.

Update: 31 May, 2017 @ 2:06am

- fixed issue where the barbarians would spawn (lots of) ptolemaic elephants (they will still spawn this unit, but it will be converted to non-UU unit on the following turn)
- optimised code
- updated mod support
- fixed a bunch of typos

Update: 15 Aug, 2016 @ 4:35am

- fixed issue where cheaper versions of mounted units from the Enlightenment Era mod were purchasable with faith
- changed one of the greeting lines

Update: 19 Jul, 2016 @ 3:36pm

- fixed issue with CulDiv support

Update: 14 Jul, 2016 @ 3:15pm

- fixed issue where Epirus' unique units were trainable when the mod was enabled, but Epirus wasn't present in the game
- fixed issue with MCIS support, where additional info about the UA were visible in the City Screen for other civs than Epirus

Update: 12 Jul, 2016 @ 3:21pm

- deactivated debugging mode

Update: 12 Jul, 2016 @ 2:56pm

- Fixed issue with Enligthenment Era support, where several versions of the Uhlan and Cuirassier were buildable at once for all civilizations.
- Fixed issue where other civilizations would also receive a production cost discount on mounted units dependent on their faith output
- Ptolemaic Elephant now upgrades to Pikeman
- Ptolemaic Elephant no longer requires horses to be built

Update: 29 Jun, 2016 @ 5:35pm

Update: 29 Jun, 2016 @ 5:02pm