Left 4 Dead 2

Left 4 Dead 2

The Punisher
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Update: 23 Aug, 2016 @ 9:20am

Map 6 in V1.0 was a badly made finale, the new map is different to say the least.

Map 7 - River Outpost!

This is a new finale map because V1.0 sucked slightly.

Update: 17 Aug, 2016 @ 6:43am

Map 5 - Lands End:

1) Pulled in the skybox to reduce lag
2) Func detailed things
3) Added fade to all props to reduce lag
4) Added noise to the boundary wall for more detail
5) Update the nav file so its more optimized
6) Removed the water from saferoom

Update: 15 Aug, 2016 @ 4:21am

Map 4 - The Dark Swamp:

1) Pulled in the skybox to reduce lag
2) Func detailed things
3) Added fade to all props to reduce lag
4) Added noise to the boundary wall for more detail
5) Changed textures on boundary wall for better feel
6) Remade the nav file so its more optimized
7) Removed some useable items and relocated some others
8) Updated the sounds so that they play correctly
9) Removed the water from saferoom

Update: 11 Aug, 2016 @ 7:30am

fix a light

Update: 11 Aug, 2016 @ 3:26am

Map 3 - The Dark Forest:

1) Changed the skybox so its now a 3d setup
2) Pulled in the skybox to reduce lag
3) Added noise to the cave walls for more detail
4) Func detailed things
5) Added fade to all props to reduce lag
6) Added noise to the cave walls and boundary wall for more detail
7) Changed textures on boundary wall for better feel

Update: 10 Aug, 2016 @ 9:05am

removed some items

Update: 10 Aug, 2016 @ 2:18am

Changes made to The Punisher campaign -

Map 2 - The Secret Base:

1) Changed the skybox so its now a 3d setup
2) Pulled in the skybox to reduce lag
3) Added noise to the cave walls for more detail
4) Func detailed things
5) Added fade to all props to reduce lag

Update: 6 Aug, 2016 @ 7:19am

Changes made to The Punisher campaign -

Map 1 - The Mine:

1) Changed the skybox so its now a 3d setup
2) Pulled in the skybox to reduce lag
3) Remade the nav file so its more optimized
4) Added noise to the cave walls for more detail
5) Func detailed things
6) Added fade to all props to reduce lag

All of this was done to optimise and reduce lag. Other maps will be done like this as well soon

Update: 31 Jul, 2016 @ 8:05am

fixed images

Update: 31 Jul, 2016 @ 7:10am

asdf