Garry's Mod

Garry's Mod

Dead by Daylight: Zombie Survival | Construct *OBSOLETE*
Showing 1-8 of 8 entries
Update: 10 Sep, 2016 @ 3:26am

+Added Areaportals (NO 3)

Update: 3 Sep, 2016 @ 10:42pm

+Added Areaportals (NO 3)

Update: 2 Sep, 2016 @ 10:17am

+Added Areaportals (NO 3)

Update: 2 Aug, 2016 @ 1:20pm

+Added: New sounds, and music.
+Added: Map has become slightly darker.
+Added: 1 new crate.
+Added: On all generators now have engine. (Decorative)
+Added: In start game players get Axe, "Owens" Pistol, and Plank.
+Added: Hatch sound became louder.
+And others.

Update: 29 Jul, 2016 @ 8:37pm

+Fixed water.
+Now you can see progress of repair generator.
+Added new type map without fog for super PC: zs_obj_construct_v#_nf

Update: 28 Jul, 2016 @ 7:57am

+Added fog.
+Added entity info_noskills. (Map now won't have their skills activated.) (Only Noxious Net)
+Add occulders.
+On start map players now have Crackler.
+Humans now spawn on camp.
+On start game humans teleporting on map.
+Fix others bugs.
+Now if human infliction 75%, and humans repair 5 generators, boss not spawned. Boss can spawn if infliction not 75%

Update: 20 Jul, 2016 @ 3:03pm

+Added Areaportals

Update: 16 Jul, 2016 @ 4:30am