Tabletop Simulator

Tabletop Simulator

Universal Hex Map Tiles
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Update: 24 Jul, 2016 @ 5:20pm

Update: 24 Jul, 2016 @ 5:05pm

I replaced the elevation spacers with 41 total elevation spacers, from 1 to 40, with a half spacer for half levels. I did this because my previous method of stacking single spacers was rather resource heavy if you were using lots of elevation changes. In my test map, which was a rather standard battletech map I ended up with almost 18,000 pieces.

Included for convenience is all 41 different spacers in a single unit with multiple states. Note that the state numbers are off by one because the first state is the half level.

Update: 20 Jul, 2016 @ 10:13am