Stellaris

Stellaris

Advanced Jump Drives (2.2+)
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Update: 20 Dec, 2018 @ 8:28am

Initial Upload

Update: 23 May, 2018 @ 4:48pm

-Cooldown time for all jump drive to 200 days to 30 days.
-Version is now for 2.1.

Update: 6 Mar, 2018 @ 12:57pm

-Cleaned up files.

Update: 6 Mar, 2018 @ 5:41am

-Colossus should have access to all drives now.

Update: 27 Feb, 2018 @ 6:11am

-Yet another futile attempt to fix event file.

Update: 25 Feb, 2018 @ 8:47pm

-Third time for a charm. Yet another, vastly improved event code for cooldown times. This should work very well now.

Update: 25 Feb, 2018 @ 7:28am

Not-So-Quick fix on event file regarding Jump Drive Cooldown mechanics. This should work well, for now.

Update: 25 Feb, 2018 @ 4:11am

Fixed language file.

Update: 25 Feb, 2018 @ 2:54am

Fixed the tech file.

Update: 24 Feb, 2018 @ 8:42pm

See Change Notes for the latest info.

02/24/2018 : Updated for 2.0! Adjusted stuffs for new Jump Drive Mechanics.

Now, better Jump Drive technology will reduce the cooldown time. Starting from original 120 days, 90 days, 60 days, 30 days and finally mere 15 days for level 5 Jump Drive.

The catch is that I can only apply cooldown time reduction to entire country rather than specific ship equipped it. It means even if one ship is outdated and have only original level 1 Jump Drive, it will enjoy reduced cooldown time if a player has better Jump Drive technology.