Stellaris

Stellaris

Stargate Weapons with Sound & More!
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Update: 8 Jan, 2018 @ 2:25pm

Initial Upload

Update: 20 Nov, 2017 @ 1:55pm

Initial Upload

Update: 13 Oct, 2017 @ 4:20pm

Initial Upload

Update: 23 Jul, 2017 @ 2:38pm

Initial Upload

Update: 30 May, 2017 @ 9:59am

Initial Upload

Update: 15 Apr, 2017 @ 6:30pm

Initial Upload

Update: 31 Dec, 2016 @ 8:30pm

Initial Upload

Update: 20 Nov, 2016 @ 6:56pm

Initial Upload

Update: 20 Nov, 2016 @ 6:10pm

Initial Upload

Update: 2 Sep, 2016 @ 4:46pm

1.
I updated and balanced the weapon stats to be more inline with the vanilla weapons. I think they are pretty balanced now.

2.
The tech for these weapons should now be rare, and the AI should only acquire them after they have trained every single weapon in that branch (Engineering, Social, Physics).

3.
All supported languages should now work correctly. If not let me know so I can fix them. They will be in English until I can get someone to translate them, but the other versions should now work at least.

4.
Particle effects for the weapons have been polished. They now look good enough for me, so they will stay the way they are unless there is a bug or something I missed.

5.
Hit effects have now been added to all weapons and fixed / polished on the ones that were already in.

6.
Weapon sound effects have been updated and volumes are now set to vanilla weapon levels. They could still be louder than you like IDK. I use a headset so I lower my ingame volumes to 50% so I don't have hearing loss by 40. lol

7.
Fixed known and reported bugs

8.
Started work on the last 3 weapons I plan to add into this mod.