Left 4 Dead 2

Left 4 Dead 2

Nightly's Minecraft Survival Fort
Showing 1-9 of 9 entries
Update: 29 Nov, 2021 @ 12:50pm

Updated BSP for precaching. "I"m an idiot"

Update: 29 Nov, 2021 @ 12:44pm

Changed Method of Precaching L4D2 models, fixes issue with vscript spawning "Hopefully".

Update: 29 Nov, 2021 @ 12:33pm

Precached L4D2 Models.

Update: 29 Nov, 2021 @ 11:53am

Added the new BSP files.

Update: 29 Nov, 2021 @ 11:32am

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Added a work in progress remake of the 2013 version of the map!
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Play on a work in progress version of the remake while playing as the L4D1 Survivor while the L4D2 Survivors provide cover like the L4D1 Survivors did in the original map!

If any major issues pop up "As this map uses a Vscript I made and isn't fully functional I'd imagine" please leave a comment about it, if it's bots getting stuff via path finding, I'm still working on the mesh, as the map develops I'll refine it more by hand.

All original content of the 2013 version is still in the addon and still able to be used! This will not replaced the original, just co-exist along side it!

Update: 13 Aug, 2016 @ 11:19am

-Fixed nav issue on a staircase where the director would kill the player with spitter goo.
-Added snowfall
-Fixed a nav issue on two ladders
-Added a few molotovs near spawn. "They we're there in the map file I just forgot to name them"
-Added two new infected spawn areas to help increase special infected. Director kept despawning them since they we're spawning to far away.
-Changed how the L4D1 Survivals hold down the fort. They now roam around the entire fort.

Update: 7 Aug, 2016 @ 3:17pm

Added the MC texture. I forgot them cause I'm a idiot at times.

Update: 7 Aug, 2016 @ 2:55pm

Display name Fix.

Update: 7 Aug, 2016 @ 2:49pm