Team Fortress 2

Team Fortress 2

vsh_arktown
Showing 1-5 of 5 entries
Update: 9 Jun, 2022 @ 9:12am

- Elevators are fully returned.
- Fixed a glitch when players can actually stuck between elevator and floor.
- Fixed a glitch when players can stand on some parts of the invisible walls at the top of skybox.
- Minor fixes and balance changes.

This is probably a final version of the map.
Congratulations!

Update: 9 Jul, 2017 @ 3:45am

-Changed the medkits location.
-Removed the medium health packs.
-Fixed a glitch when players can hide inside towers with ladders.
-Fixed a glitch when Cubemap's doesn't work.

Update: 1 Sep, 2016 @ 1:14am

-Added new overlays and props.
-Added new ammo boxes.
-Added some env_spark.
-All elevators removed. (Reason: Server lags)
-Fixed a glitch when FPS down due to func_dustcloud.
-Fixed a glitch when teleportes and other buildings can be placed out of map. (Gate A / Gate B)

Update: 21 Aug, 2016 @ 11:47am

-Now engieneers can build on trucks. (Gate A / Gate B)
-Added new particles in trampoline. (Central Tower: 2nd floor)
-Added Areaportals. (Towers with lasers)
-Added Areaportals. (Central Tower: 1st floor)
-Added Props hiding. Now some Props is seen only at DXLEVEL 9 or higher.
-Fixed a glitch when players can hide behind the elevator's outside wall.
-Fixed a glitch when players can look through the elevator in 3rd person mod.
-Fixed a glitch when elevator's doors can open in another way.
-Fixed a glitch when upper bulbs touches brush.
-Fixed a glitch when players can stuck in elevator.
-Reduced elevators speed.
-color_correction deleted. (Valve pls fix color correction)
-Change some textures.

Update: 12 Aug, 2016 @ 12:51pm