Arma 3
Dynamic Recon Ops - Sahrani
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Update: 1 Sep, 2016 @ 2:22pm

  • Added option for custom selection of ground insertion vehicle

Update: 30 Aug, 2016 @ 12:25pm

  • Factions were spawning units from multiple subcategories
  • Enemy faction subcategory random choice is now weighted based on how many units are in that subcategory (e.g. recon, viper subcategories are less somewhat likely to be chosen over regular infantry)
  • Power relay destruction objective improved
  • Limited number of AI that can spawn on building-based objectives
  • Only the first selected custom AO location would be used
  • Nudge action for boats had too small a radius for use with armed speedboats
  • Improved some text on the briefing

Update: 27 Aug, 2016 @ 8:06am

  • Removed units were not deleted properly upon insertion

Update: 26 Aug, 2016 @ 5:20am

  • Added CAS supports for factions that have CAS vehicles available
  • Added custom support selection options to team planning
  • Sea starts would sometimes be attempted when using a custom insertion location on land
  • Insertion vehicles spawned for ground starts could cause a hang if no valid terrain found (caused issues with unresponsive AI on startup)

Update: 23 Aug, 2016 @ 12:58am

Hotfix:

  • Random insertion selection would cause no insertion to be generated (should fix one issue that causes the player to be left alone at the arsenal location)

Update: 22 Aug, 2016 @ 5:50am

  • Removed helicopter insertions for the moment
  • Replaced helicopter extraction with BIS heli transport support
  • Artillery supports now use ammo limits correctly, real support vehicle is created at insertion position when possible
  • Supports should now be given to OPFOR and INDFOR players
  • Further improvements to handling of building destruction tasks

Update: 20 Aug, 2016 @ 3:58am

  • Replaced helicopter parachute insertion with landing insertion
  • Added HALO insertion
  • Custom insertion positions can now be inside the AO, but ground starts will always be moved out of the area automatically
  • Automatic application of silencers removed from night missions (solves some black screens associated with improperly configured weapon attachments)
  • Updated to the latest version of Zenophon's framework

Update: 17 Aug, 2016 @ 2:55pm

Hotfix:

  • AO selection markers no longer persist on random AOs

Update: 17 Aug, 2016 @ 12:36pm

  • Nudge action for spawned boats
  • Improved custom AO selection

Update: 16 Aug, 2016 @ 12:57pm