XCOM 2
M96 MATTOCK
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Update: 9 Sep, 2016 @ 10:21am

Added new HD icon
Added new Skeleton Mesh made by E3245

Update: 9 Sep, 2016 @ 5:52am

Corrected a bug with T2 research not giving an upgraded weapon.

Update: 8 Sep, 2016 @ 4:00pm

Added suppresion animation directly to weapon.
Tweak the sound effects to give it more variety.

Update: 8 Sep, 2016 @ 2:47am

Added new semi-auto firing animation
Altered the firing visual effects slightly
Added monikers to tier variations, Mag = (M) / Beam = (B)

Update: 7 Sep, 2016 @ 8:10am

Corrected issue with higher tier versions showing in armory before unlocking.

Update: 6 Sep, 2016 @ 8:46pm

Corrected issue with the Mattock tracer effect;
It was pointing to the Avengers effect, so if you did not have the avenger you had no tracers. Fixed now.

Update: 5 Sep, 2016 @ 5:57pm

Reduced volume again, should now be about right.

Update: 5 Sep, 2016 @ 5:36pm

Updated sound levels for firing effect. Reduced overall volume.

Update: 4 Sep, 2016 @ 9:32am

Corrected error with mis-matched tech tiers between schematic and weapon templates.

Update: 4 Sep, 2016 @ 9:19am

Corrected issue with missing tactical text and information.