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But thnx for the quick answerXD
Thats a lot of faffing around. I will take a look after the DLC is released to try and ensure compatability with the new content. LW2 updates will have to wait till after that point.
1. Damage out - its lags behinf the other HW. tier1 its the same 4-6 damage. tier2 its 6=8 compared to the mag cannons 6-11. tier3 8=10 compared to beam cannon 10-16.
personally wouldn't mind, but as i can only use on a gunner its effectively replacing the HW, as the tiers go up im losing out slightly.
2. Ammo - its limited to 3, fine as a rifle etc... but again as restricted to gunner and replacing HW... i can't even use alot of the heavy hitting ammo use abilities. hail of bullets for instance cost 5 ammo. :P
however started a new campaign, cheated with kill all command, got my gunner promtion and there it is!!!! :P
does it level up with the other weapon tiers?
its in game in the weapons loadout. except no one can equip it. the M96 Mattock is greyed out and ` cannont equip` plastered across it. thats for all classes, tried them all except Sparks.
gonna start a new campaign, will keep updated.
Defo let you know.
You can set the prices in the research INI file. This is what configures is costs to purchase.
SRY if you already thought the same through the last comments by him, just thought I'd try to pitch in some help in understanding by saying what I think he means.
In case you already understood this too from the last 2 comments, pay me no mind.
xxxShakal78xxx: Small correction there: T1 is the very first tier of weapons you have available, the base ones. T2 are the first you need to research. At least from the definitions I'm used to and usually see here on the workshop.