Total War: WARHAMMER

Total War: WARHAMMER

Lokerian's Skaeling Overhaul - Feature Pack (Final) (Outdated - No Longer Supported)
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Update: 5 Oct, 2016 @ 11:55am

Huge Update

Hey Folks i been working for almost a week on this update and im glad to bring you tons of changes.
This is almost an overhaul to my overhaul x) so i cant remember every change on the go, but i'll post the biggest impacts you will notice.

  • New System - Now all the chaos lords may aspire to become champions of one of the Dark Gods
  • New Items - 8 New Unique items granted for lords as they level up. among them 4 marks of champions.
  • Marks of the Dark Gods - The Gods of Chaos look upon the best of the Norse lords and grant them a Greater mark on their name. Providing them with strength beyond imagining but pick wisely as only 1 may be used at a time!.
  • Public Order - Properly integrated, Now public order is in your list of priorities. (Outside the chaos wastes)
  • Reworked Technologies - Once Again i been to the tech tree to better represent the Norse roster
  • New Skills - Changed & Fixed Skill to fully provide bonuses for the chaos lords.
  • Clean and Compatible - Cleaned files, changed IDs, and many more things were done to maximize compatibility.

Changes & Fixes:
  • Gathering Might - This Lord Skill was removed and replaced by Wealth & Glory
  • Wealth & Glory - New skill, grants income from sacking Settlements.
  • Legions of doom - Effect replaced to fully affect the chaos warriors from the Norse roster.
  • Doomfire - Was left unchanged im still determined to make artillery for norse in the future.
  • Scavanger - New skill, grants Magical items loot drop chance.
  • Stand or Die - Resolved the Placeholder issue. (it may still show if you use my BRT mod, It will soon be updated too)
  • Smith - Smith level 2 would lose the bonuses of smith level 1 upon upgrade this has been fixed.
  • Chaos Knights - This unit was removed from the Norse roster as its Against the Lore.
  • Chaos Warriors - Tier 1 chaos warriors may be recruited from the new warrior building, while the second tier of that building will now grant access to the specialized Chaos Warriors (Great weapons & Halberdiers)
  • Norse Settlements - Upkeep has been changed to increase the faction's difficulty by a bit.
  • Public Order Support - Introduced the system back into the Norse, with it changes were made in the tech tree for bonuses.
  • Reworked Files - A huge part of the work was put into solving cleaning and fixing broken files, in order to maximize compatibility, this does not mean that every single mod that was conflicting will work, but it surely will help with issues caused in the past.
  • Kraka Drak Conquer Anywhere bug - A bug that previously prevented kraka drak from conquering Norse towns was fixed.
  • Conquer Anywhere - Im proud to say that this mod now fully supports Conquer Anywhere by dresden.
  • And hell of a lot more....

Report Any bugs you may encountered in the Bug Report Section!. Thank you!

Side Note:
When i first released this mod i was shortly after Unhappy with its content, it felt lacking, and broken, two things i highly try to avoid in my mods. After playing about 70 turns in my test run (i know its not much but consider how much time i actually got to try stuff while moding) I can honestly say i had a real blast.

I feel this faction is now fully fleshed like i wanted in the first place and i hope you folks get to enjoy it as much as i do.
I do apologise for my early release and for the troubles it may have caused you.

This update should be save compatible. (But if you run intro troubles don't hesitate to start anew)


Update: 1 Oct, 2016 @ 4:16pm

Mod Release