Stellaris

Stellaris

X-Universe Races
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Update: 2 Jun, 2018 @ 3:04pm

0.3.4
Update to Niven
changes:

  • State Devotion now offers -15% unrest and piracy risk and 10% gov. ethic attraction
  • Faith in Science now grants 6% research speed since scientist cost reduction has been removed

Update: 7 Dec, 2017 @ 12:22pm

Simply changed compatible version to 1.9.*

Update: 11 Oct, 2017 @ 7:50am

0.3.3.1
The update from 1.8.0 to 1.8.2 required some under-the-hood changes for the mod to work.

Additionally, Uranus is now properly tilted by roughly 90 degrees.

Update: 23 Sep, 2017 @ 12:37pm

0.3.3
Update to Capek
changes:

  • more diplomatic flavor text thanks to changes to the base files
  • Torus Aeternal is now a proper habitat, which means access to habit buildings but sadly also habitat visuals in the interface
    • no extra Torus Administration means less science early on, but more energy and unity
    • made Torus Construction tileblocker cheaper to remove and Torus starts with an additional unblocked tile
  • scaled system sizes slightly up to keep in line with upscale for vanilla Sol system
  • added workaround so that Monarchs from Constitutional Monarchy can get Psionic trait (has underlying base game issue)
  • Monarchs can no longer be elected Prime Minister or lead factions
  • Toxic Environment no longer possible on Tundra and Savannah (possible on Continental, Ocean and Tropical)
  • Hibernation trait now increases leader life span by 6 years (up from 5) and reduces resettlement cost by 18% (replaces reduced food consumption)

Update: 15 Jun, 2017 @ 10:25am

0.3.2.1

minor bugfix

Update: 9 May, 2017 @ 2:18pm

0.3.2
Update to Adams
changes:

  • Adjusted rooms to the new ones
  • Terrans are now adaptive, nomadic and wasteful to be in line with Stellaris' "canon" on human traits
  • Terran personality now requires the Mechanist civic instead of the trait Quick Learners

Update: 30 Apr, 2017 @ 1:02pm

0.3.1
Update to Banks
changes:

  • Torus Administration produces Unity
  • added State Devotion Civic
  • added Faith in Science Civic
  • Constitutional Monarchy is now a civic that causes the game to assign the respective government
    • The civic will add a general to your empire that serves as the monarch with an agenda.
    • The monarch is replaced on death by a heir.
  • added Divine Mandate because Banks removed that government
  • changed Terran personality to Domineering Taskmaster: They now embrace AI (Mechanist Civic) and basically act like Hegemonial Imperialists, except their diplomatic text reflects that they mistrust the judgement of xenos
  • Torus Aeternal shows up as a habitat on the outlier, but remains its own planet class
  • Aquatic fortification defense increased to 150% from 100%
  • Larocracy cost reduced to 2 from 3, reduced leader cost reduction to 10% from 15%
  • Paranids are now authoritarian

Update: 5 Dec, 2016 @ 3:21pm

added the english localization for all other languages

Update: 5 Dec, 2016 @ 2:58pm

0.3
Update to Kennedy
new content:

  • Terran namelist
  • X Sol system (Torus Game Entity)
  • Earth State

Update: 27 Oct, 2016 @ 3:05am

0.2.1
changes:

  • provided english localization for german games