RimWorld

RimWorld

JTBetterHauling
Showing 1-5 of 5 entries
Update: 17 Oct, 2016 @ 10:11pm

Temporary rollback to using detours with human hauling until I fix force-prioritise.

Update: 17 Oct, 2016 @ 6:58am

Removed debug code causing frame drops.

Update: 17 Oct, 2016 @ 6:11am

Redone mod to reduce detours; uses XML. Same functionality; doesn't require new save or anything, but I think you should restart RimWorld just in-case to get rid of any lingering code changes.

Update: 16 Oct, 2016 @ 3:27am

Items are hauled based on areas set.

Prioritises hauling degradable items then undegradable. You can create areas (humanlike or animal, doesn't matter) with the word "haul" in it to prioritise items in the area, multiple "haul" areas are sorted alphabetical; aHaul will be hauled before dHaul. Then items in the Home area are hauled before items in no areas.

Update: 15 Oct, 2016 @ 6:56am

[Auto-generated text]: Initial upload.